| uberfade vs Bryan | 256–267 | 48.95% |
| uberfade vs Kazuya | 286–231 | 55.32% |
| uberfade vs King | 275–231 | 54.35% |
| uberfade vs Jin | 253–196 | 56.35% |
| uberfade vs Hwoarang | 262–178 | 59.55% |
| uberfade vs Steve | 224–214 | 51.14% |
| uberfade vs Reina | 198–179 | 52.52% |
| uberfade vs Law | 169–170 | 49.85% |
| uberfade vs Lee | 163–144 | 53.09% |
| uberfade vs Paul | 179–127 | 58.50% |
| uberfade vs Yoshimitsu | 147–159 | 48.04% |
| uberfade vs Lars | 130–175 | 42.62% |
| uberfade vs Jun | 141–145 | 49.30% |
| uberfade vs Lili | 139–140 | 49.82% |
| uberfade vs Heihachi | 140–138 | 50.36% |
| uberfade vs Azucena | 132–140 | 48.53% |
| uberfade vs Xiaoyu | 133–113 | 54.07% |
| uberfade vs Raven | 107–139 | 43.50% |
| uberfade vs Dragunov | 109–132 | 45.23% |
| uberfade vs Asuka | 94–143 | 39.66% |
| uberfade vs Devil Jin | 84–132 | 38.89% |
| uberfade vs Feng | 125–85 | 59.52% |
| uberfade vs Leo | 93–105 | 46.97% |
| uberfade vs Victor | 76–118 | 39.18% |
| uberfade vs Eddy | 64–111–1 | 36.57% |
| uberfade vs Clive | 87–86 | 50.29% |
| uberfade vs Nina | 102–65 | 61.08% |
| uberfade vs Jack-8 | 67–87 | 43.51% |
| uberfade vs Claudio | 67–79 | 45.89% |
| uberfade vs Alisa | 50–88 | 36.23% |
| uberfade vs Lidia | 63–60 | 51.22% |
| uberfade vs Leroy | 51–71 | 41.80% |
| uberfade vs Zafina | 42–76 | 35.59% |
| uberfade vs Anna | 57–42 | 57.58% |
| uberfade vs Kuma | 46–52 | 46.94% |
| uberfade vs Shaheen | 44–52 | 45.83% |
| uberfade vs Armor King | 49–43 | 53.26% |
| uberfade vs Fahkumram | 36–37 | 49.32% |
| uberfade vs Miary Zo | 11–28 | 28.21% |
| uberfade vs Panda | 14–10 | 58.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.