| m.D.HEIHACHI vs Armor King | 67–75 | 47.18% |
| m.D.HEIHACHI vs Jin | 71–68 | 51.08% |
| m.D.HEIHACHI vs King | 67–64 | 51.15% |
| m.D.HEIHACHI vs Kazuya | 70–52 | 57.38% |
| m.D.HEIHACHI vs Bryan | 57–49 | 53.77% |
| m.D.HEIHACHI vs Heihachi | 62–41–1 | 60.19% |
| m.D.HEIHACHI vs Law | 51–46–1 | 52.58% |
| m.D.HEIHACHI vs Steve | 55–39 | 58.51% |
| m.D.HEIHACHI vs Hwoarang | 27–30 | 47.37% |
| m.D.HEIHACHI vs Dragunov | 29–28 | 50.88% |
| m.D.HEIHACHI vs Reina | 18–27 | 40.00% |
| m.D.HEIHACHI vs Yoshimitsu | 21–18 | 53.85% |
| m.D.HEIHACHI vs Devil Jin | 17–18 | 48.57% |
| m.D.HEIHACHI vs Claudio | 17–17 | 50.00% |
| m.D.HEIHACHI vs Lee | 11–22 | 33.33% |
| m.D.HEIHACHI vs Lili | 19–13 | 59.38% |
| m.D.HEIHACHI vs Paul | 18–12 | 60.00% |
| m.D.HEIHACHI vs Anna | 17–9 | 65.38% |
| m.D.HEIHACHI vs Azucena | 15–10 | 60.00% |
| m.D.HEIHACHI vs Asuka | 13–11 | 54.17% |
| m.D.HEIHACHI vs Feng | 10–12 | 45.45% |
| m.D.HEIHACHI vs Clive | 10–12 | 45.45% |
| m.D.HEIHACHI vs Victor | 8–10 | 44.44% |
| m.D.HEIHACHI vs Fahkumram | 13–5 | 72.22% |
| m.D.HEIHACHI vs Lars | 9–8 | 52.94% |
| m.D.HEIHACHI vs Xiaoyu | 9–6 | 60.00% |
| m.D.HEIHACHI vs Jun | 4–11 | 26.67% |
| m.D.HEIHACHI vs Lidia | 6–7 | 46.15% |
| m.D.HEIHACHI vs Nina | 5–7 | 41.67% |
| m.D.HEIHACHI vs Jack-8 | 8–3 | 72.73% |
| m.D.HEIHACHI vs Alisa | 6–4 | 60.00% |
| m.D.HEIHACHI vs Leo | 2–6 | 25.00% |
| m.D.HEIHACHI vs Leroy | 6–2 | 75.00% |
| m.D.HEIHACHI vs Raven | 3–5 | 37.50% |
| m.D.HEIHACHI vs Miary Zo | 3–5 | 37.50% |
| m.D.HEIHACHI vs Shaheen | 3–3 | 50.00% |
| m.D.HEIHACHI vs Kuma | 2–4 | 33.33% |
| m.D.HEIHACHI vs Zafina | 2–3 | 40.00% |
| m.D.HEIHACHI vs Eddy | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.