| burntcheeseIG vs Jin | 69–75 | 47.92% |
| burntcheeseIG vs Kazuya | 62–58 | 51.67% |
| burntcheeseIG vs Bryan | 47–70 | 40.17% |
| burntcheeseIG vs Dragunov | 48–61 | 44.04% |
| burntcheeseIG vs King | 51–50 | 50.50% |
| burntcheeseIG vs Steve | 44–40 | 52.38% |
| burntcheeseIG vs Lili | 31–46 | 40.26% |
| burntcheeseIG vs Hwoarang | 36–39 | 48.00% |
| burntcheeseIG vs Reina | 36–38 | 48.65% |
| burntcheeseIG vs Victor | 39–26 | 60.00% |
| burntcheeseIG vs Paul | 24–35–1 | 40.68% |
| burntcheeseIG vs Lars | 20–28 | 41.67% |
| burntcheeseIG vs Jun | 23–25 | 47.92% |
| burntcheeseIG vs Yoshimitsu | 16–30 | 34.78% |
| burntcheeseIG vs Devil Jin | 21–24 | 46.67% |
| burntcheeseIG vs Eddy | 21–23 | 47.73% |
| burntcheeseIG vs Lidia | 25–19 | 56.82% |
| burntcheeseIG vs Xiaoyu | 20–23 | 46.51% |
| burntcheeseIG vs Lee | 18–22 | 45.00% |
| burntcheeseIG vs Law | 16–23 | 41.03% |
| burntcheeseIG vs Nina | 21–18 | 53.85% |
| burntcheeseIG vs Heihachi | 17–18 | 48.57% |
| burntcheeseIG vs Claudio | 12–22 | 35.29% |
| burntcheeseIG vs Asuka | 14–16 | 46.67% |
| burntcheeseIG vs Feng | 8–22 | 26.67% |
| burntcheeseIG vs Clive | 12–18 | 40.00% |
| burntcheeseIG vs Jack-8 | 9–20 | 31.03% |
| burntcheeseIG vs Shaheen | 15–11 | 57.69% |
| burntcheeseIG vs Alisa | 8–17 | 32.00% |
| burntcheeseIG vs Azucena | 8–13 | 38.10% |
| burntcheeseIG vs Zafina | 6–14 | 30.00% |
| burntcheeseIG vs Leroy | 13–7 | 65.00% |
| burntcheeseIG vs Leo | 6–11 | 35.29% |
| burntcheeseIG vs Raven | 1–15 | 6.25% |
| burntcheeseIG vs Kuma | 6–9 | 40.00% |
| burntcheeseIG vs Anna | 8–3 | 72.73% |
| burntcheeseIG vs Armor King | 2–5 | 28.57% |
| burntcheeseIG vs Panda | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.