| CrankyJunk vs Jin | 13–12 | 52.00% |
| CrankyJunk vs Hwoarang | 9–11 | 45.00% |
| CrankyJunk vs Kazuya | 9–10 | 47.37% |
| CrankyJunk vs Law | 7–10 | 41.18% |
| CrankyJunk vs Reina | 12–5 | 70.59% |
| CrankyJunk vs Dragunov | 7–9 | 43.75% |
| CrankyJunk vs Lili | 10–4 | 71.43% |
| CrankyJunk vs Jun | 8–6 | 57.14% |
| CrankyJunk vs King | 4–9 | 30.77% |
| CrankyJunk vs Bryan | 8–4 | 66.67% |
| CrankyJunk vs Azucena | 5–3 | 62.50% |
| CrankyJunk vs Lidia | 8–0 | 100.00% |
| CrankyJunk vs Yoshimitsu | 2–5 | 28.57% |
| CrankyJunk vs Xiaoyu | 1–6 | 14.29% |
| CrankyJunk vs Steve | 3–4 | 42.86% |
| CrankyJunk vs Victor | 6–1 | 85.71% |
| CrankyJunk vs Paul | 3–3 | 50.00% |
| CrankyJunk vs Asuka | 2–4 | 33.33% |
| CrankyJunk vs Nina | 2–4 | 33.33% |
| CrankyJunk vs Lee | 1–4 | 20.00% |
| CrankyJunk vs Jack-8 | 2–1 | 66.67% |
| CrankyJunk vs Devil Jin | 2–1 | 66.67% |
| CrankyJunk vs Leo | 0–3 | 0.00% |
| CrankyJunk vs Kuma | 2–1 | 66.67% |
| CrankyJunk vs Heihachi | 1–2 | 33.33% |
| CrankyJunk vs Lars | 1–1 | 50.00% |
| CrankyJunk vs Alisa | 1–1 | 50.00% |
| CrankyJunk vs Leroy | 2–0 | 100.00% |
| CrankyJunk vs Feng | 1–0 | 100.00% |
| CrankyJunk vs Claudio | 0–1 | 0.00% |
| CrankyJunk vs Panda | 0–1 | 0.00% |
| CrankyJunk vs Zafina | 1–0 | 100.00% |
| CrankyJunk vs Eddy | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.