| BrZrKr Mode vs King | 19–27 | 41.30% |
| BrZrKr Mode vs Fahkumram | 18–20 | 47.37% |
| BrZrKr Mode vs Kazuya | 20–11 | 64.52% |
| BrZrKr Mode vs Reina | 21–10 | 67.74% |
| BrZrKr Mode vs Steve | 21–9 | 70.00% |
| BrZrKr Mode vs Law | 14–12 | 53.85% |
| BrZrKr Mode vs Lee | 14–10 | 58.33% |
| BrZrKr Mode vs Eddy | 12–10 | 54.55% |
| BrZrKr Mode vs Jin | 12–9 | 57.14% |
| BrZrKr Mode vs Azucena | 14–5 | 73.68% |
| BrZrKr Mode vs Yoshimitsu | 8–9 | 47.06% |
| BrZrKr Mode vs Lars | 6–10 | 37.50% |
| BrZrKr Mode vs Clive | 12–3 | 80.00% |
| BrZrKr Mode vs Bryan | 7–7 | 50.00% |
| BrZrKr Mode vs Hwoarang | 5–8 | 38.46% |
| BrZrKr Mode vs Dragunov | 6–7 | 46.15% |
| BrZrKr Mode vs Lidia | 8–3 | 72.73% |
| BrZrKr Mode vs Asuka | 6–4 | 60.00% |
| BrZrKr Mode vs Leo | 8–2 | 80.00% |
| BrZrKr Mode vs Victor | 4–6 | 40.00% |
| BrZrKr Mode vs Xiaoyu | 4–5 | 44.44% |
| BrZrKr Mode vs Devil Jin | 7–2 | 77.78% |
| BrZrKr Mode vs Lili | 6–3 | 66.67% |
| BrZrKr Mode vs Heihachi | 6–3 | 66.67% |
| BrZrKr Mode vs Paul | 2–6 | 25.00% |
| BrZrKr Mode vs Jack-8 | 1–6 | 14.29% |
| BrZrKr Mode vs Nina | 3–3 | 50.00% |
| BrZrKr Mode vs Anna | 3–3 | 50.00% |
| BrZrKr Mode vs Alisa | 2–3 | 40.00% |
| BrZrKr Mode vs Claudio | 4–0 | 100.00% |
| BrZrKr Mode vs Shaheen | 2–2 | 50.00% |
| BrZrKr Mode vs Leroy | 0–4 | 0.00% |
| BrZrKr Mode vs Raven | 1–2 | 33.33% |
| BrZrKr Mode vs Armor King | 3–0 | 100.00% |
| BrZrKr Mode vs Feng | 2–0 | 100.00% |
| BrZrKr Mode vs Jun | 0–2 | 0.00% |
| BrZrKr Mode vs Miary Zo | 2–0 | 100.00% |
| BrZrKr Mode vs Kuma | 1–0 | 100.00% |
| BrZrKr Mode vs Panda | 1–0 | 100.00% |
| BrZrKr Mode vs Zafina | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.