AzureStormAxis vs Jin | 82–71 | 53.59% |
AzureStormAxis vs Reina | 66–85 | 43.71% |
AzureStormAxis vs Kazuya | 85–63 | 57.43% |
AzureStormAxis vs King | 75–71 | 51.37% |
AzureStormAxis vs Steve | 74–67 | 52.48% |
AzureStormAxis vs Bryan | 79–61 | 56.43% |
AzureStormAxis vs Hwoarang | 70–54 | 56.45% |
AzureStormAxis vs Lee | 45–66 | 40.54% |
AzureStormAxis vs Paul | 58–47 | 55.24% |
AzureStormAxis vs Lars | 54–42 | 56.25% |
AzureStormAxis vs Law | 42–51 | 45.16% |
AzureStormAxis vs Azucena | 54–38 | 58.70% |
AzureStormAxis vs Lili | 43–48 | 47.25% |
AzureStormAxis vs Yoshimitsu | 35–46 | 43.21% |
AzureStormAxis vs Devil Jin | 40–41 | 49.38% |
AzureStormAxis vs Jun | 44–36 | 55.00% |
AzureStormAxis vs Xiaoyu | 34–44 | 43.59% |
AzureStormAxis vs Nina | 42–36 | 53.85% |
AzureStormAxis vs Asuka | 54–21 | 72.00% |
AzureStormAxis vs Dragunov | 29–36 | 44.62% |
AzureStormAxis vs Raven | 34–28 | 54.84% |
AzureStormAxis vs Leroy | 25–36 | 40.98% |
AzureStormAxis vs Victor | 35–23 | 60.34% |
AzureStormAxis vs Eddy | 31–26 | 54.39% |
AzureStormAxis vs Leo | 28–25 | 52.83% |
AzureStormAxis vs Heihachi | 23–28 | 45.10% |
AzureStormAxis vs Feng | 17–32 | 34.69% |
AzureStormAxis vs Alisa | 23–23 | 50.00% |
AzureStormAxis vs Shaheen | 21–24 | 46.67% |
AzureStormAxis vs Lidia | 17–24 | 41.46% |
AzureStormAxis vs Jack-8 | 15–17 | 46.88% |
AzureStormAxis vs Claudio | 15–17 | 46.88% |
AzureStormAxis vs Zafina | 18–14 | 56.25% |
AzureStormAxis vs Kuma | 15–11 | 57.69% |
AzureStormAxis vs Clive | 8–12 | 40.00% |
AzureStormAxis vs Panda | 6–8 | 42.86% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.