| ُEternal vs Kazuya | 75–94 | 44.38% |
| ُEternal vs King | 65–63 | 50.78% |
| ُEternal vs Dragunov | 61–46 | 57.01% |
| ُEternal vs Bryan | 30–43 | 41.10% |
| ُEternal vs Jin | 33–39 | 45.83% |
| ُEternal vs Steve | 28–39 | 41.79% |
| ُEternal vs Armor King | 15–37 | 28.85% |
| ُEternal vs Paul | 20–29 | 40.82% |
| ُEternal vs Law | 22–25 | 46.81% |
| ُEternal vs Yoshimitsu | 22–23 | 48.89% |
| ُEternal vs Hwoarang | 17–24 | 41.46% |
| ُEternal vs Reina | 22–18 | 55.00% |
| ُEternal vs Victor | 21–18 | 53.85% |
| ُEternal vs Jun | 17–19 | 47.22% |
| ُEternal vs Devil Jin | 18–16 | 52.94% |
| ُEternal vs Eddy | 13–19 | 40.62% |
| ُEternal vs Azucena | 17–13 | 56.67% |
| ُEternal vs Heihachi | 15–14 | 51.72% |
| ُEternal vs Feng | 5–20 | 20.00% |
| ُEternal vs Lee | 16–9 | 64.00% |
| ُEternal vs Leo | 10–14 | 41.67% |
| ُEternal vs Miary Zo | 7–16 | 30.43% |
| ُEternal vs Lili | 7–15 | 31.82% |
| ُEternal vs Nina | 7–15 | 31.82% |
| ُEternal vs Asuka | 6–15 | 28.57% |
| ُEternal vs Alisa | 4–14 | 22.22% |
| ُEternal vs Xiaoyu | 5–11 | 31.25% |
| ُEternal vs Claudio | 5–11 | 31.25% |
| ُEternal vs Raven | 6–10 | 37.50% |
| ُEternal vs Lidia | 5–9 | 35.71% |
| ُEternal vs Lars | 4–9 | 30.77% |
| ُEternal vs Kuma | 7–6 | 53.85% |
| ُEternal vs Fahkumram | 5–7 | 41.67% |
| ُEternal vs Zafina | 2–7 | 22.22% |
| ُEternal vs Anna | 1–6 | 14.29% |
| ُEternal vs Shaheen | 4–2 | 66.67% |
| ُEternal vs Panda | 4–1 | 80.00% |
| ُEternal vs Leroy | 3–0 | 100.00% |
| ُEternal vs Jack-8 | 0–2 | 0.00% |
| ُEternal vs Clive | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.