| Dantdizzle vs Kazuya | 105–69 | 60.34% |
| Dantdizzle vs King | 93–74 | 55.69% |
| Dantdizzle vs Hwoarang | 63–95 | 39.87% |
| Dantdizzle vs Bryan | 79–67 | 54.11% |
| Dantdizzle vs Jin | 76–67 | 53.15% |
| Dantdizzle vs Reina | 69–64 | 51.88% |
| Dantdizzle vs Steve | 65–59 | 52.42% |
| Dantdizzle vs Dragunov | 54–45 | 54.55% |
| Dantdizzle vs Lee | 55–44 | 55.56% |
| Dantdizzle vs Yoshimitsu | 61–30 | 67.03% |
| Dantdizzle vs Eddy | 43–46 | 48.31% |
| Dantdizzle vs Azucena | 45–43 | 51.14% |
| Dantdizzle vs Lars | 51–36 | 58.62% |
| Dantdizzle vs Paul | 45–40 | 52.94% |
| Dantdizzle vs Lili | 47–38 | 55.29% |
| Dantdizzle vs Armor King | 42–37 | 53.16% |
| Dantdizzle vs Xiaoyu | 41–35 | 53.95% |
| Dantdizzle vs Asuka | 30–45 | 40.00% |
| Dantdizzle vs Law | 49–25 | 66.22% |
| Dantdizzle vs Leo | 39–34 | 53.42% |
| Dantdizzle vs Heihachi | 37–32 | 53.62% |
| Dantdizzle vs Jun | 33–32 | 50.77% |
| Dantdizzle vs Raven | 24–41 | 36.92% |
| Dantdizzle vs Devil Jin | 33–30 | 52.38% |
| Dantdizzle vs Nina | 31–32 | 49.21% |
| Dantdizzle vs Leroy | 27–28 | 49.09% |
| Dantdizzle vs Victor | 30–22 | 57.69% |
| Dantdizzle vs Feng | 27–23 | 54.00% |
| Dantdizzle vs Lidia | 28–20 | 58.33% |
| Dantdizzle vs Clive | 26–20 | 56.52% |
| Dantdizzle vs Alisa | 22–23 | 48.89% |
| Dantdizzle vs Miary Zo | 27–17 | 61.36% |
| Dantdizzle vs Fahkumram | 18–23 | 43.90% |
| Dantdizzle vs Zafina | 17–22 | 43.59% |
| Dantdizzle vs Jack-8 | 30–7 | 81.08% |
| Dantdizzle vs Anna | 22–14 | 61.11% |
| Dantdizzle vs Claudio | 18–15 | 54.55% |
| Dantdizzle vs Shaheen | 12–13 | 48.00% |
| Dantdizzle vs Kuma | 13–6 | 68.42% |
| Dantdizzle vs Panda | 6–5 | 54.55% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.