| Rockingpro vs Jin | 250–218 | 53.42% |
| Rockingpro vs Kazuya | 239–214 | 52.76% |
| Rockingpro vs King | 239–163 | 59.45% |
| Rockingpro vs Bryan | 222–170 | 56.63% |
| Rockingpro vs Dragunov | 149–158 | 48.53% |
| Rockingpro vs Paul | 153–91 | 62.70% |
| Rockingpro vs Law | 108–93 | 53.73% |
| Rockingpro vs Hwoarang | 109–92 | 54.23% |
| Rockingpro vs Steve | 106–82 | 56.38% |
| Rockingpro vs Yoshimitsu | 83–95 | 46.63% |
| Rockingpro vs Devil Jin | 75–101 | 42.61% |
| Rockingpro vs Lee | 79–80 | 49.69% |
| Rockingpro vs Reina | 53–100 | 34.64% |
| Rockingpro vs Victor | 68–78 | 46.58% |
| Rockingpro vs Feng | 63–73 | 46.32% |
| Rockingpro vs Lars | 68–67 | 50.37% |
| Rockingpro vs Nina | 59–56 | 51.30% |
| Rockingpro vs Alisa | 57–56 | 50.44% |
| Rockingpro vs Heihachi | 45–58 | 43.69% |
| Rockingpro vs Jack-8 | 52–50 | 50.98% |
| Rockingpro vs Eddy | 39–58 | 40.21% |
| Rockingpro vs Lili | 39–53 | 42.39% |
| Rockingpro vs Jun | 40–51 | 43.96% |
| Rockingpro vs Claudio | 34–55 | 38.20% |
| Rockingpro vs Azucena | 47–40 | 54.02% |
| Rockingpro vs Xiaoyu | 33–45 | 42.31% |
| Rockingpro vs Asuka | 38–34 | 52.78% |
| Rockingpro vs Leroy | 31–40 | 43.66% |
| Rockingpro vs Lidia | 26–41 | 38.81% |
| Rockingpro vs Shaheen | 29–34 | 46.03% |
| Rockingpro vs Zafina | 28–32 | 46.67% |
| Rockingpro vs Clive | 23–33 | 41.07% |
| Rockingpro vs Kuma | 15–36 | 29.41% |
| Rockingpro vs Leo | 20–29 | 40.82% |
| Rockingpro vs Raven | 28–18 | 60.87% |
| Rockingpro vs Anna | 17–25 | 40.48% |
| Rockingpro vs Fahkumram | 17–18 | 48.57% |
| Rockingpro vs Panda | 3–7 | 30.00% |
| Rockingpro vs Armor King | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.