| NickyBooArt.com vs Dragunov | 21–19 | 52.50% |
| NickyBooArt.com vs Reina | 17–20 | 45.95% |
| NickyBooArt.com vs Jin | 15–16 | 48.39% |
| NickyBooArt.com vs Steve | 14–12 | 53.85% |
| NickyBooArt.com vs Kazuya | 15–8 | 65.22% |
| NickyBooArt.com vs King | 10–11 | 47.62% |
| NickyBooArt.com vs Paul | 9–11 | 45.00% |
| NickyBooArt.com vs Hwoarang | 10–10 | 50.00% |
| NickyBooArt.com vs Lee | 9–6 | 60.00% |
| NickyBooArt.com vs Jack-8 | 3–11 | 21.43% |
| NickyBooArt.com vs Jun | 5–9 | 35.71% |
| NickyBooArt.com vs Eddy | 2–12 | 14.29% |
| NickyBooArt.com vs Lili | 3–10 | 23.08% |
| NickyBooArt.com vs Yoshimitsu | 8–4 | 66.67% |
| NickyBooArt.com vs Lars | 2–10 | 16.67% |
| NickyBooArt.com vs Claudio | 6–6 | 50.00% |
| NickyBooArt.com vs Victor | 2–9 | 18.18% |
| NickyBooArt.com vs Bryan | 4–6 | 40.00% |
| NickyBooArt.com vs Asuka | 5–3 | 62.50% |
| NickyBooArt.com vs Heihachi | 4–4 | 50.00% |
| NickyBooArt.com vs Law | 3–4 | 42.86% |
| NickyBooArt.com vs Devil Jin | 2–4 | 33.33% |
| NickyBooArt.com vs Feng | 4–1 | 80.00% |
| NickyBooArt.com vs Raven | 2–3 | 40.00% |
| NickyBooArt.com vs Lidia | 4–1 | 80.00% |
| NickyBooArt.com vs Alisa | 0–4 | 0.00% |
| NickyBooArt.com vs Azucena | 1–3 | 25.00% |
| NickyBooArt.com vs Clive | 0–4 | 0.00% |
| NickyBooArt.com vs Anna | 2–2 | 50.00% |
| NickyBooArt.com vs Nina | 2–1 | 66.67% |
| NickyBooArt.com vs Xiaoyu | 2–0 | 100.00% |
| NickyBooArt.com vs Zafina | 0–2 | 0.00% |
| NickyBooArt.com vs Fahkumram | 0–2 | 0.00% |
| NickyBooArt.com vs Miary Zo | 0–2 | 0.00% |
| NickyBooArt.com vs Leo | 0–1 | 0.00% |
| NickyBooArt.com vs Kuma | 1–0 | 100.00% |
| NickyBooArt.com vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.