| ku_ro_ma_me vs Armor King | 93–106 | 46.73% |
| ku_ro_ma_me vs Kazuya | 68–87 | 43.87% |
| ku_ro_ma_me vs Reina | 56–78 | 41.79% |
| ku_ro_ma_me vs Dragunov | 51–73–1 | 41.13% |
| ku_ro_ma_me vs Jin | 62–56 | 52.54% |
| ku_ro_ma_me vs King | 51–57 | 47.22% |
| ku_ro_ma_me vs Asuka | 56–52 | 51.85% |
| ku_ro_ma_me vs Bryan | 44–53 | 45.36% |
| ku_ro_ma_me vs Paul | 26–61 | 29.89% |
| ku_ro_ma_me vs Hwoarang | 37–46 | 44.58% |
| ku_ro_ma_me vs Steve | 47–32 | 59.49% |
| ku_ro_ma_me vs Lili | 25–52 | 32.47% |
| ku_ro_ma_me vs Jun | 37–37 | 50.00% |
| ku_ro_ma_me vs Law | 23–41–1 | 35.94% |
| ku_ro_ma_me vs Heihachi | 27–30 | 47.37% |
| ku_ro_ma_me vs Yoshimitsu | 26–27 | 49.06% |
| ku_ro_ma_me vs Clive | 17–30 | 36.17% |
| ku_ro_ma_me vs Fahkumram | 17–28 | 37.78% |
| ku_ro_ma_me vs Miary Zo | 20–25 | 44.44% |
| ku_ro_ma_me vs Anna | 19–23 | 45.24% |
| ku_ro_ma_me vs Xiaoyu | 19–20 | 48.72% |
| ku_ro_ma_me vs Lee | 14–25 | 35.90% |
| ku_ro_ma_me vs Jack-8 | 12–24 | 33.33% |
| ku_ro_ma_me vs Nina | 21–15 | 58.33% |
| ku_ro_ma_me vs Eddy | 17–18 | 48.57% |
| ku_ro_ma_me vs Claudio | 9–24 | 27.27% |
| ku_ro_ma_me vs Lidia | 13–20 | 39.39% |
| ku_ro_ma_me vs Alisa | 10–21 | 32.26% |
| ku_ro_ma_me vs Devil Jin | 13–17 | 43.33% |
| ku_ro_ma_me vs Azucena | 15–15 | 50.00% |
| ku_ro_ma_me vs Lars | 11–15 | 42.31% |
| ku_ro_ma_me vs Victor | 6–20 | 23.08% |
| ku_ro_ma_me vs Leo | 13–11 | 54.17% |
| ku_ro_ma_me vs Shaheen | 10–6 | 62.50% |
| ku_ro_ma_me vs Leroy | 5–9 | 35.71% |
| ku_ro_ma_me vs Feng | 3–8 | 27.27% |
| ku_ro_ma_me vs Zafina | 4–5 | 44.44% |
| ku_ro_ma_me vs Panda | 2–5 | 28.57% |
| ku_ro_ma_me vs Kuma | 4–2 | 66.67% |
| ku_ro_ma_me vs Raven | 3–1 | 75.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.