| OneTrickLeo vs Law | 23–14 | 62.16% |
| OneTrickLeo vs Jin | 20–15 | 57.14% |
| OneTrickLeo vs King | 24–8 | 75.00% |
| OneTrickLeo vs Kazuya | 13–17 | 43.33% |
| OneTrickLeo vs Reina | 16–6 | 72.73% |
| OneTrickLeo vs Dragunov | 15–6 | 71.43% |
| OneTrickLeo vs Lee | 15–5 | 75.00% |
| OneTrickLeo vs Jun | 14–6 | 70.00% |
| OneTrickLeo vs Steve | 12–6 | 66.67% |
| OneTrickLeo vs Bryan | 5–12 | 29.41% |
| OneTrickLeo vs Lars | 11–4 | 73.33% |
| OneTrickLeo vs Victor | 9–6 | 60.00% |
| OneTrickLeo vs Raven | 8–6 | 57.14% |
| OneTrickLeo vs Clive | 11–3 | 78.57% |
| OneTrickLeo vs Hwoarang | 8–5 | 61.54% |
| OneTrickLeo vs Asuka | 2–11 | 15.38% |
| OneTrickLeo vs Alisa | 8–5 | 61.54% |
| OneTrickLeo vs Armor King | 6–5 | 54.55% |
| OneTrickLeo vs Paul | 7–3 | 70.00% |
| OneTrickLeo vs Lidia | 4–6 | 40.00% |
| OneTrickLeo vs Azucena | 5–4 | 55.56% |
| OneTrickLeo vs Eddy | 5–4 | 55.56% |
| OneTrickLeo vs Heihachi | 4–4 | 50.00% |
| OneTrickLeo vs Leroy | 4–3 | 57.14% |
| OneTrickLeo vs Feng | 4–2 | 66.67% |
| OneTrickLeo vs Kuma | 4–2 | 66.67% |
| OneTrickLeo vs Fahkumram | 4–2 | 66.67% |
| OneTrickLeo vs Miary Zo | 5–0 | 100.00% |
| OneTrickLeo vs Yoshimitsu | 1–3 | 25.00% |
| OneTrickLeo vs Xiaoyu | 1–3 | 25.00% |
| OneTrickLeo vs Lili | 0–4 | 0.00% |
| OneTrickLeo vs Leo | 3–1 | 75.00% |
| OneTrickLeo vs Jack-8 | 2–1 | 66.67% |
| OneTrickLeo vs Devil Jin | 0–2 | 0.00% |
| OneTrickLeo vs Nina | 1–1 | 50.00% |
| OneTrickLeo vs Zafina | 1–1 | 50.00% |
| OneTrickLeo vs Claudio | 1–0 | 100.00% |
| OneTrickLeo vs Shaheen | 1–0 | 100.00% |
| OneTrickLeo vs Panda | 1–0 | 100.00% |
| OneTrickLeo vs Anna | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.