| Spicykuro vs Kazuya | 119–119 | 50.00% |
| Spicykuro vs Heihachi | 81–111 | 42.19% |
| Spicykuro vs Bryan | 85–104 | 44.97% |
| Spicykuro vs Dragunov | 84–100 | 45.65% |
| Spicykuro vs Jin | 90–91 | 49.72% |
| Spicykuro vs Reina | 85–79 | 51.83% |
| Spicykuro vs Hwoarang | 68–85 | 44.44% |
| Spicykuro vs Steve | 72–71 | 50.35% |
| Spicykuro vs Law | 65–55 | 54.17% |
| Spicykuro vs King | 55–57 | 49.11% |
| Spicykuro vs Paul | 45–57 | 44.12% |
| Spicykuro vs Yoshimitsu | 38–51 | 42.70% |
| Spicykuro vs Asuka | 48–39 | 55.17% |
| Spicykuro vs Victor | 37–43 | 46.25% |
| Spicykuro vs Clive | 38–42 | 47.50% |
| Spicykuro vs Devil Jin | 33–45 | 42.31% |
| Spicykuro vs Lee | 31–47 | 39.74% |
| Spicykuro vs Lili | 33–44 | 42.86% |
| Spicykuro vs Lars | 25–48 | 34.25% |
| Spicykuro vs Armor King | 24–47 | 33.80% |
| Spicykuro vs Xiaoyu | 27–37 | 42.19% |
| Spicykuro vs Claudio | 24–38 | 38.71% |
| Spicykuro vs Alisa | 25–29 | 46.30% |
| Spicykuro vs Feng | 18–34 | 34.62% |
| Spicykuro vs Jun | 23–29 | 44.23% |
| Spicykuro vs Eddy | 17–33 | 34.00% |
| Spicykuro vs Leo | 20–28 | 41.67% |
| Spicykuro vs Shaheen | 31–17 | 64.58% |
| Spicykuro vs Lidia | 24–22 | 52.17% |
| Spicykuro vs Azucena | 17–27 | 38.64% |
| Spicykuro vs Miary Zo | 18–24 | 42.86% |
| Spicykuro vs Leroy | 25–14 | 64.10% |
| Spicykuro vs Nina | 12–26 | 31.58% |
| Spicykuro vs Kuma | 12–15 | 44.44% |
| Spicykuro vs Fahkumram | 16–11 | 59.26% |
| Spicykuro vs Jack-8 | 16–9 | 64.00% |
| Spicykuro vs Anna | 12–13 | 48.00% |
| Spicykuro vs Raven | 6–16 | 27.27% |
| Spicykuro vs Zafina | 4–15 | 21.05% |
| Spicykuro vs Panda | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.