| YMGTHS326 vs Bryan | 79–76 | 50.97% |
| YMGTHS326 vs Hwoarang | 51–48 | 51.52% |
| YMGTHS326 vs Kazuya | 48–49 | 49.48% |
| YMGTHS326 vs Reina | 60–33 | 64.52% |
| YMGTHS326 vs Paul | 57–31 | 64.77% |
| YMGTHS326 vs Jin | 52–36 | 59.09% |
| YMGTHS326 vs Heihachi | 38–47 | 44.71% |
| YMGTHS326 vs Lili | 41–43 | 48.81% |
| YMGTHS326 vs Asuka | 48–35 | 57.83% |
| YMGTHS326 vs King | 51–31 | 62.20% |
| YMGTHS326 vs Claudio | 48–24 | 66.67% |
| YMGTHS326 vs Steve | 38–30 | 55.88% |
| YMGTHS326 vs Lee | 34–29 | 53.97% |
| YMGTHS326 vs Lars | 41–21 | 66.13% |
| YMGTHS326 vs Alisa | 31–27 | 53.45% |
| YMGTHS326 vs Victor | 21–37 | 36.21% |
| YMGTHS326 vs Yoshimitsu | 31–25 | 55.36% |
| YMGTHS326 vs Shaheen | 29–27 | 51.79% |
| YMGTHS326 vs Lidia | 21–35 | 37.50% |
| YMGTHS326 vs Feng | 35–20 | 63.64% |
| YMGTHS326 vs Azucena | 26–29 | 47.27% |
| YMGTHS326 vs Armor King | 33–19 | 63.46% |
| YMGTHS326 vs Law | 30–21 | 58.82% |
| YMGTHS326 vs Devil Jin | 26–25 | 50.98% |
| YMGTHS326 vs Dragunov | 23–27 | 46.00% |
| YMGTHS326 vs Leroy | 21–27 | 43.75% |
| YMGTHS326 vs Nina | 21–26 | 44.68% |
| YMGTHS326 vs Jack-8 | 24–21 | 53.33% |
| YMGTHS326 vs Xiaoyu | 28–13 | 68.29% |
| YMGTHS326 vs Jun | 21–18 | 53.85% |
| YMGTHS326 vs Leo | 20–17 | 54.05% |
| YMGTHS326 vs Clive | 18–18 | 50.00% |
| YMGTHS326 vs Zafina | 14–19 | 42.42% |
| YMGTHS326 vs Eddy | 16–16 | 50.00% |
| YMGTHS326 vs Kuma | 15–15 | 50.00% |
| YMGTHS326 vs Fahkumram | 12–13 | 48.00% |
| YMGTHS326 vs Anna | 13–10 | 56.52% |
| YMGTHS326 vs Raven | 8–13 | 38.10% |
| YMGTHS326 vs Panda | 14–5 | 73.68% |
| YMGTHS326 vs Miary Zo | 5–8 | 38.46% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.