| I'm not trying vs Jin | 21–13 | 61.76% |
| I'm not trying vs Bryan | 20–13 | 60.61% |
| I'm not trying vs Kazuya | 21–12 | 63.64% |
| I'm not trying vs Dragunov | 18–12 | 60.00% |
| I'm not trying vs King | 16–11 | 59.26% |
| I'm not trying vs Reina | 15–9 | 62.50% |
| I'm not trying vs Steve | 15–7 | 68.18% |
| I'm not trying vs Hwoarang | 14–7 | 66.67% |
| I'm not trying vs Paul | 9–11 | 45.00% |
| I'm not trying vs Devil Jin | 12–8 | 60.00% |
| I'm not trying vs Law | 11–7 | 61.11% |
| I'm not trying vs Azucena | 8–10 | 44.44% |
| I'm not trying vs Heihachi | 11–6 | 64.71% |
| I'm not trying vs Lee | 11–5 | 68.75% |
| I'm not trying vs Jun | 5–8 | 38.46% |
| I'm not trying vs Asuka | 6–6 | 50.00% |
| I'm not trying vs Nina | 8–4 | 66.67% |
| I'm not trying vs Victor | 7–5 | 58.33% |
| I'm not trying vs Eddy | 6–6 | 50.00% |
| I'm not trying vs Xiaoyu | 6–4 | 60.00% |
| I'm not trying vs Lars | 6–3 | 66.67% |
| I'm not trying vs Feng | 1–7 | 12.50% |
| I'm not trying vs Lili | 5–3 | 62.50% |
| I'm not trying vs Leo | 6–2 | 75.00% |
| I'm not trying vs Jack-8 | 4–3 | 57.14% |
| I'm not trying vs Alisa | 4–3 | 57.14% |
| I'm not trying vs Fahkumram | 4–3 | 57.14% |
| I'm not trying vs Yoshimitsu | 3–3 | 50.00% |
| I'm not trying vs Armor King | 2–3 | 40.00% |
| I'm not trying vs Claudio | 2–2 | 50.00% |
| I'm not trying vs Zafina | 3–0 | 100.00% |
| I'm not trying vs Raven | 3–0 | 100.00% |
| I'm not trying vs Anna | 2–1 | 66.67% |
| I'm not trying vs Shaheen | 1–1 | 50.00% |
| I'm not trying vs Panda | 0–2 | 0.00% |
| I'm not trying vs Leroy | 1–0 | 100.00% |
| I'm not trying vs Clive | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.