| GoobGooberhay vs Jin | 41–37 | 52.56% |
| GoobGooberhay vs Kazuya | 22–32 | 40.74% |
| GoobGooberhay vs Armor King | 31–22 | 58.49% |
| GoobGooberhay vs Law | 22–26 | 45.83% |
| GoobGooberhay vs Hwoarang | 18–28 | 39.13% |
| GoobGooberhay vs Bryan | 14–28 | 33.33% |
| GoobGooberhay vs King | 17–22 | 43.59% |
| GoobGooberhay vs Steve | 24–15 | 61.54% |
| GoobGooberhay vs Lili | 18–17 | 51.43% |
| GoobGooberhay vs Asuka | 17–17 | 50.00% |
| GoobGooberhay vs Paul | 14–17 | 45.16% |
| GoobGooberhay vs Reina | 11–13 | 45.83% |
| GoobGooberhay vs Dragunov | 8–12 | 40.00% |
| GoobGooberhay vs Eddy | 7–13 | 35.00% |
| GoobGooberhay vs Yoshimitsu | 9–10 | 47.37% |
| GoobGooberhay vs Fahkumram | 12–7 | 63.16% |
| GoobGooberhay vs Lee | 6–12 | 33.33% |
| GoobGooberhay vs Heihachi | 8–10 | 44.44% |
| GoobGooberhay vs Devil Jin | 4–12 | 25.00% |
| GoobGooberhay vs Nina | 10–6 | 62.50% |
| GoobGooberhay vs Victor | 8–8 | 50.00% |
| GoobGooberhay vs Lars | 9–6 | 60.00% |
| GoobGooberhay vs Jun | 8–6 | 57.14% |
| GoobGooberhay vs Azucena | 10–3 | 76.92% |
| GoobGooberhay vs Miary Zo | 4–7 | 36.36% |
| GoobGooberhay vs Lidia | 3–7 | 30.00% |
| GoobGooberhay vs Clive | 4–6 | 40.00% |
| GoobGooberhay vs Xiaoyu | 3–6 | 33.33% |
| GoobGooberhay vs Leo | 5–3 | 62.50% |
| GoobGooberhay vs Alisa | 3–5 | 37.50% |
| GoobGooberhay vs Anna | 6–2 | 75.00% |
| GoobGooberhay vs Jack-8 | 4–3 | 57.14% |
| GoobGooberhay vs Zafina | 3–4 | 42.86% |
| GoobGooberhay vs Claudio | 2–3 | 40.00% |
| GoobGooberhay vs Leroy | 1–4 | 20.00% |
| GoobGooberhay vs Raven | 1–4 | 20.00% |
| GoobGooberhay vs Feng | 0–3 | 0.00% |
| GoobGooberhay vs Panda | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.