| KuroTenshi vs Kazuya | 49–32–1 | 60.49% |
| KuroTenshi vs Jin | 52–26 | 66.67% |
| KuroTenshi vs King | 47–30 | 61.04% |
| KuroTenshi vs Steve | 41–24 | 63.08% |
| KuroTenshi vs Bryan | 38–24 | 61.29% |
| KuroTenshi vs Hwoarang | 40–21 | 65.57% |
| KuroTenshi vs Reina | 38–21 | 64.41% |
| KuroTenshi vs Yoshimitsu | 44–8 | 84.62% |
| KuroTenshi vs Dragunov | 20–31 | 39.22% |
| KuroTenshi vs Heihachi | 26–16 | 61.90% |
| KuroTenshi vs Law | 28–12 | 70.00% |
| KuroTenshi vs Paul | 32–6 | 84.21% |
| KuroTenshi vs Lidia | 24–12 | 66.67% |
| KuroTenshi vs Eddy | 18–17 | 51.43% |
| KuroTenshi vs Asuka | 27–6 | 81.82% |
| KuroTenshi vs Azucena | 23–10 | 69.70% |
| KuroTenshi vs Lars | 11–20 | 35.48% |
| KuroTenshi vs Nina | 19–11 | 63.33% |
| KuroTenshi vs Jun | 18–12 | 60.00% |
| KuroTenshi vs Lee | 19–9 | 67.86% |
| KuroTenshi vs Devil Jin | 16–7 | 69.57% |
| KuroTenshi vs Xiaoyu | 16–6 | 72.73% |
| KuroTenshi vs Lili | 16–6 | 72.73% |
| KuroTenshi vs Victor | 14–8 | 63.64% |
| KuroTenshi vs Jack-8 | 14–5 | 73.68% |
| KuroTenshi vs Raven | 14–5 | 73.68% |
| KuroTenshi vs Armor King | 9–9 | 50.00% |
| KuroTenshi vs Leroy | 11–6 | 64.71% |
| KuroTenshi vs Alisa | 10–6 | 62.50% |
| KuroTenshi vs Feng | 11–4 | 73.33% |
| KuroTenshi vs Leo | 8–6 | 57.14% |
| KuroTenshi vs Claudio | 10–4 | 71.43% |
| KuroTenshi vs Clive | 5–8 | 38.46% |
| KuroTenshi vs Shaheen | 6–4 | 60.00% |
| KuroTenshi vs Zafina | 5–4 | 55.56% |
| KuroTenshi vs Fahkumram | 5–4 | 55.56% |
| KuroTenshi vs Kuma | 1–5 | 16.67% |
| KuroTenshi vs Miary Zo | 3–3 | 50.00% |
| KuroTenshi vs Anna | 2–3 | 40.00% |
| KuroTenshi vs Panda | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.