| PewterGymLeader vs Kazuya | 19–20 | 48.72% |
| PewterGymLeader vs King | 18–15 | 54.55% |
| PewterGymLeader vs Jin | 15–18 | 45.45% |
| PewterGymLeader vs Yoshimitsu | 14–15 | 48.28% |
| PewterGymLeader vs Hwoarang | 19–7 | 73.08% |
| PewterGymLeader vs Reina | 13–13 | 50.00% |
| PewterGymLeader vs Eddy | 13–12 | 52.00% |
| PewterGymLeader vs Law | 15–9 | 62.50% |
| PewterGymLeader vs Bryan | 14–10 | 58.33% |
| PewterGymLeader vs Dragunov | 12–11 | 52.17% |
| PewterGymLeader vs Jun | 14–8 | 63.64% |
| PewterGymLeader vs Lili | 11–8 | 57.89% |
| PewterGymLeader vs Paul | 10–8 | 55.56% |
| PewterGymLeader vs Steve | 12–6 | 66.67% |
| PewterGymLeader vs Devil Jin | 11–5 | 68.75% |
| PewterGymLeader vs Jack-8 | 8–7 | 53.33% |
| PewterGymLeader vs Lee | 5–10 | 33.33% |
| PewterGymLeader vs Azucena | 12–2 | 85.71% |
| PewterGymLeader vs Victor | 9–4 | 69.23% |
| PewterGymLeader vs Feng | 6–6 | 50.00% |
| PewterGymLeader vs Claudio | 6–6 | 50.00% |
| PewterGymLeader vs Raven | 7–5 | 58.33% |
| PewterGymLeader vs Kuma | 6–5 | 54.55% |
| PewterGymLeader vs Xiaoyu | 6–4 | 60.00% |
| PewterGymLeader vs Lars | 6–4 | 60.00% |
| PewterGymLeader vs Asuka | 5–3 | 62.50% |
| PewterGymLeader vs Nina | 5–3 | 62.50% |
| PewterGymLeader vs Alisa | 4–3 | 57.14% |
| PewterGymLeader vs Leo | 2–4 | 33.33% |
| PewterGymLeader vs Panda | 3–3 | 50.00% |
| PewterGymLeader vs Leroy | 3–3 | 50.00% |
| PewterGymLeader vs Shaheen | 3–2 | 60.00% |
| PewterGymLeader vs Zafina | 3–0 | 100.00% |
| PewterGymLeader vs Fahkumram | 2–0 | 100.00% |
| PewterGymLeader vs Armor King | 2–0 | 100.00% |
| PewterGymLeader vs Miary Zo | 1–1 | 50.00% |
| PewterGymLeader vs Heihachi | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.