| GlueEnjoyer vs Kazuya | 235–199 | 54.15% |
| GlueEnjoyer vs King | 194–181 | 51.73% |
| GlueEnjoyer vs Reina | 153–178 | 46.22% |
| GlueEnjoyer vs Steve | 162–148 | 52.26% |
| GlueEnjoyer vs Jin | 114–193 | 37.13% |
| GlueEnjoyer vs Bryan | 109–188 | 36.70% |
| GlueEnjoyer vs Heihachi | 137–158 | 46.44% |
| GlueEnjoyer vs Clive | 96–138 | 41.03% |
| GlueEnjoyer vs Dragunov | 99–133 | 42.67% |
| GlueEnjoyer vs Law | 102–106 | 49.04% |
| GlueEnjoyer vs Hwoarang | 92–110 | 45.54% |
| GlueEnjoyer vs Lee | 80–101 | 44.20% |
| GlueEnjoyer vs Azucena | 79–96 | 45.14% |
| GlueEnjoyer vs Paul | 88–83 | 51.46% |
| GlueEnjoyer vs Eddy | 70–89 | 44.03% |
| GlueEnjoyer vs Asuka | 67–91 | 42.41% |
| GlueEnjoyer vs Lili | 63–92 | 40.65% |
| GlueEnjoyer vs Yoshimitsu | 69–82 | 45.70% |
| GlueEnjoyer vs Lars | 52–89 | 36.88% |
| GlueEnjoyer vs Jun | 52–85 | 37.96% |
| GlueEnjoyer vs Leo | 52–83 | 38.52% |
| GlueEnjoyer vs Xiaoyu | 52–76 | 40.62% |
| GlueEnjoyer vs Armor King | 48–72 | 40.00% |
| GlueEnjoyer vs Feng | 52–66 | 44.07% |
| GlueEnjoyer vs Anna | 51–67 | 43.22% |
| GlueEnjoyer vs Lidia | 55–61 | 47.41% |
| GlueEnjoyer vs Nina | 41–72 | 36.28% |
| GlueEnjoyer vs Victor | 45–62 | 42.06% |
| GlueEnjoyer vs Leroy | 45–56 | 44.55% |
| GlueEnjoyer vs Devil Jin | 42–56 | 42.86% |
| GlueEnjoyer vs Fahkumram | 36–59 | 37.89% |
| GlueEnjoyer vs Claudio | 37–48 | 43.53% |
| GlueEnjoyer vs Raven | 29–54 | 34.94% |
| GlueEnjoyer vs Alisa | 32–45 | 41.56% |
| GlueEnjoyer vs Miary Zo | 25–47 | 34.72% |
| GlueEnjoyer vs Jack-8 | 32–29 | 52.46% |
| GlueEnjoyer vs Shaheen | 15–30 | 33.33% |
| GlueEnjoyer vs Kuma | 24–13 | 64.86% |
| GlueEnjoyer vs Zafina | 18–16 | 52.94% |
| GlueEnjoyer vs Panda | 12–9 | 57.14% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.