| BruhItzP4nda vs Bryan | 25–26 | 49.02% |
| BruhItzP4nda vs Heihachi | 40–11 | 78.43% |
| BruhItzP4nda vs King | 30–20 | 60.00% |
| BruhItzP4nda vs Reina | 37–12 | 75.51% |
| BruhItzP4nda vs Steve | 33–15 | 68.75% |
| BruhItzP4nda vs Jun | 18–21 | 46.15% |
| BruhItzP4nda vs Azucena | 22–15 | 59.46% |
| BruhItzP4nda vs Jin | 28–7 | 80.00% |
| BruhItzP4nda vs Dragunov | 26–9 | 74.29% |
| BruhItzP4nda vs Armor King | 23–10 | 69.70% |
| BruhItzP4nda vs Kazuya | 19–13 | 59.38% |
| BruhItzP4nda vs Clive | 20–11 | 64.52% |
| BruhItzP4nda vs Xiaoyu | 20–10 | 66.67% |
| BruhItzP4nda vs Lili | 14–12 | 53.85% |
| BruhItzP4nda vs Hwoarang | 17–7 | 70.83% |
| BruhItzP4nda vs Lidia | 19–4 | 82.61% |
| BruhItzP4nda vs Fahkumram | 10–12 | 45.45% |
| BruhItzP4nda vs Lee | 16–5 | 76.19% |
| BruhItzP4nda vs Lars | 9–10 | 47.37% |
| BruhItzP4nda vs Victor | 11–7 | 61.11% |
| BruhItzP4nda vs Paul | 8–9 | 47.06% |
| BruhItzP4nda vs Asuka | 12–4 | 75.00% |
| BruhItzP4nda vs Raven | 9–7 | 56.25% |
| BruhItzP4nda vs Devil Jin | 6–9 | 40.00% |
| BruhItzP4nda vs Yoshimitsu | 7–7 | 50.00% |
| BruhItzP4nda vs Kuma | 10–3 | 76.92% |
| BruhItzP4nda vs Zafina | 10–3 | 76.92% |
| BruhItzP4nda vs Anna | 9–4 | 69.23% |
| BruhItzP4nda vs Law | 5–7 | 41.67% |
| BruhItzP4nda vs Eddy | 3–9 | 25.00% |
| BruhItzP4nda vs Feng | 7–4 | 63.64% |
| BruhItzP4nda vs Nina | 7–4 | 63.64% |
| BruhItzP4nda vs Alisa | 3–7 | 30.00% |
| BruhItzP4nda vs Leo | 6–3 | 66.67% |
| BruhItzP4nda vs Jack-8 | 4–2 | 66.67% |
| BruhItzP4nda vs Shaheen | 4–0 | 100.00% |
| BruhItzP4nda vs Leroy | 2–0 | 100.00% |
| BruhItzP4nda vs Claudio | 0–1 | 0.00% |
| BruhItzP4nda vs Panda | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.