| Team LDS | Kyle vs King | 53–75 | 41.41% |
| Team LDS | Kyle vs Jin | 64–44 | 59.26% |
| Team LDS | Kyle vs Lili | 43–63 | 40.57% |
| Team LDS | Kyle vs Reina | 55–49 | 52.88% |
| Team LDS | Kyle vs Kazuya | 50–52 | 49.02% |
| Team LDS | Kyle vs Dragunov | 45–54 | 45.45% |
| Team LDS | Kyle vs Steve | 54–44 | 55.10% |
| Team LDS | Kyle vs Bryan | 45–49 | 47.87% |
| Team LDS | Kyle vs Paul | 40–39 | 50.63% |
| Team LDS | Kyle vs Hwoarang | 32–45 | 41.56% |
| Team LDS | Kyle vs Law | 31–38 | 44.93% |
| Team LDS | Kyle vs Yoshimitsu | 29–32 | 47.54% |
| Team LDS | Kyle vs Alisa | 24–36 | 40.00% |
| Team LDS | Kyle vs Asuka | 31–28 | 52.54% |
| Team LDS | Kyle vs Lee | 29–23 | 55.77% |
| Team LDS | Kyle vs Devil Jin | 23–27 | 46.00% |
| Team LDS | Kyle vs Jun | 27–23 | 54.00% |
| Team LDS | Kyle vs Lars | 20–27 | 42.55% |
| Team LDS | Kyle vs Victor | 22–23 | 48.89% |
| Team LDS | Kyle vs Xiaoyu | 20–21 | 48.78% |
| Team LDS | Kyle vs Eddy | 15–22 | 40.54% |
| Team LDS | Kyle vs Feng | 13–19 | 40.62% |
| Team LDS | Kyle vs Leroy | 13–19 | 40.62% |
| Team LDS | Kyle vs Clive | 12–18 | 40.00% |
| Team LDS | Kyle vs Nina | 16–13 | 55.17% |
| Team LDS | Kyle vs Azucena | 15–14 | 51.72% |
| Team LDS | Kyle vs Heihachi | 13–14 | 48.15% |
| Team LDS | Kyle vs Raven | 14–12 | 53.85% |
| Team LDS | Kyle vs Leo | 12–12 | 50.00% |
| Team LDS | Kyle vs Kuma | 9–11 | 45.00% |
| Team LDS | Kyle vs Claudio | 8–10 | 44.44% |
| Team LDS | Kyle vs Lidia | 9–5 | 64.29% |
| Team LDS | Kyle vs Jack-8 | 6–7 | 46.15% |
| Team LDS | Kyle vs Zafina | 7–4 | 63.64% |
| Team LDS | Kyle vs Shaheen | 4–5 | 44.44% |
| Team LDS | Kyle vs Panda | 2–3 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.