| Crisis-SB소도둑 vs Armor King | 81–112 | 41.97% |
| Crisis-SB소도둑 vs Kazuya | 88–60 | 59.46% |
| Crisis-SB소도둑 vs Miary Zo | 58–77 | 42.96% |
| Crisis-SB소도둑 vs Bryan | 72–62 | 53.73% |
| Crisis-SB소도둑 vs Paul | 57–54 | 51.35% |
| Crisis-SB소도둑 vs Hwoarang | 66–45 | 59.46% |
| Crisis-SB소도둑 vs Dragunov | 65–45 | 59.09% |
| Crisis-SB소도둑 vs King | 54–54 | 50.00% |
| Crisis-SB소도둑 vs Asuka | 52–52 | 50.00% |
| Crisis-SB소도둑 vs Jin | 47–51 | 47.96% |
| Crisis-SB소도둑 vs Reina | 54–37 | 59.34% |
| Crisis-SB소도둑 vs Law | 50–29 | 63.29% |
| Crisis-SB소도둑 vs Steve | 30–37 | 44.78% |
| Crisis-SB소도둑 vs Heihachi | 30–33 | 47.62% |
| Crisis-SB소도둑 vs Azucena | 24–37 | 39.34% |
| Crisis-SB소도둑 vs Fahkumram | 31–30 | 50.82% |
| Crisis-SB소도둑 vs Lili | 13–42 | 23.64% |
| Crisis-SB소도둑 vs Xiaoyu | 20–27 | 42.55% |
| Crisis-SB소도둑 vs Clive | 20–26 | 43.48% |
| Crisis-SB소도둑 vs Nina | 22–23 | 48.89% |
| Crisis-SB소도둑 vs Lidia | 24–21 | 53.33% |
| Crisis-SB소도둑 vs Claudio | 18–26 | 40.91% |
| Crisis-SB소도둑 vs Leroy | 15–25 | 37.50% |
| Crisis-SB소도둑 vs Yoshimitsu | 13–23 | 36.11% |
| Crisis-SB소도둑 vs Victor | 13–23 | 36.11% |
| Crisis-SB소도둑 vs Lars | 15–20 | 42.86% |
| Crisis-SB소도둑 vs Devil Jin | 13–18 | 41.94% |
| Crisis-SB소도둑 vs Alisa | 10–21 | 32.26% |
| Crisis-SB소도둑 vs Jun | 12–19 | 38.71% |
| Crisis-SB소도둑 vs Jack-8 | 11–18 | 37.93% |
| Crisis-SB소도둑 vs Lee | 13–16 | 44.83% |
| Crisis-SB소도둑 vs Anna | 13–13 | 50.00% |
| Crisis-SB소도둑 vs Feng | 7–17 | 29.17% |
| Crisis-SB소도둑 vs Eddy | 5–19 | 20.83% |
| Crisis-SB소도둑 vs Raven | 9–11 | 45.00% |
| Crisis-SB소도둑 vs Shaheen | 11–8 | 57.89% |
| Crisis-SB소도둑 vs Zafina | 6–12 | 33.33% |
| Crisis-SB소도둑 vs Leo | 7–10 | 41.18% |
| Crisis-SB소도둑 vs Panda | 2–4 | 33.33% |
| Crisis-SB소도둑 vs Kuma | 0–3 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.