| DaddyQueen vs Jin | 166–112 | 59.71% |
| DaddyQueen vs Kazuya | 145–79 | 64.73% |
| DaddyQueen vs King | 113–82 | 57.95% |
| DaddyQueen vs Bryan | 125–67 | 65.10% |
| DaddyQueen vs Dragunov | 115–73 | 61.17% |
| DaddyQueen vs Reina | 76–92 | 45.24% |
| DaddyQueen vs Steve | 90–66 | 57.69% |
| DaddyQueen vs Yoshimitsu | 64–71 | 47.41% |
| DaddyQueen vs Law | 74–54 | 57.81% |
| DaddyQueen vs Hwoarang | 67–56 | 54.47% |
| DaddyQueen vs Lee | 67–52 | 56.30% |
| DaddyQueen vs Lars | 59–48 | 55.14% |
| DaddyQueen vs Feng | 59–45 | 56.73% |
| DaddyQueen vs Victor | 45–59 | 43.27% |
| DaddyQueen vs Paul | 56–47 | 54.37% |
| DaddyQueen vs Heihachi | 58–38 | 60.42% |
| DaddyQueen vs Lili | 47–38 | 55.29% |
| DaddyQueen vs Claudio | 49–31 | 61.25% |
| DaddyQueen vs Clive | 24–55 | 30.38% |
| DaddyQueen vs Devil Jin | 56–22 | 71.79% |
| DaddyQueen vs Jun | 28–50 | 35.90% |
| DaddyQueen vs Leroy | 45–32 | 58.44% |
| DaddyQueen vs Nina | 45–27 | 62.50% |
| DaddyQueen vs Alisa | 32–37 | 46.38% |
| DaddyQueen vs Asuka | 37–28 | 56.92% |
| DaddyQueen vs Miary Zo | 19–45 | 29.69% |
| DaddyQueen vs Xiaoyu | 37–26 | 58.73% |
| DaddyQueen vs Leo | 27–32 | 45.76% |
| DaddyQueen vs Azucena | 26–29 | 47.27% |
| DaddyQueen vs Armor King | 16–28 | 36.36% |
| DaddyQueen vs Jack-8 | 14–27 | 34.15% |
| DaddyQueen vs Raven | 18–21 | 46.15% |
| DaddyQueen vs Eddy | 11–27 | 28.95% |
| DaddyQueen vs Kuma | 15–22 | 40.54% |
| DaddyQueen vs Shaheen | 20–16 | 55.56% |
| DaddyQueen vs Zafina | 11–23 | 32.35% |
| DaddyQueen vs Lidia | 12–15 | 44.44% |
| DaddyQueen vs Panda | 10–10 | 50.00% |
| DaddyQueen vs Fahkumram | 9–11 | 45.00% |
| DaddyQueen vs Anna | 10–9 | 52.63% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.