| BEEFSQUATCH vs Kazuya | 45–39 | 53.57% |
| BEEFSQUATCH vs Reina | 50–29 | 63.29% |
| BEEFSQUATCH vs Jin | 41–30 | 57.75% |
| BEEFSQUATCH vs King | 38–27 | 58.46% |
| BEEFSQUATCH vs Hwoarang | 28–27 | 50.91% |
| BEEFSQUATCH vs Steve | 31–24 | 56.36% |
| BEEFSQUATCH vs Bryan | 33–21 | 61.11% |
| BEEFSQUATCH vs Heihachi | 32–20 | 61.54% |
| BEEFSQUATCH vs Azucena | 28–21 | 57.14% |
| BEEFSQUATCH vs Lili | 20–22 | 47.62% |
| BEEFSQUATCH vs Lee | 17–20 | 45.95% |
| BEEFSQUATCH vs Paul | 12–24 | 33.33% |
| BEEFSQUATCH vs Lars | 13–21 | 38.24% |
| BEEFSQUATCH vs Dragunov | 20–13 | 60.61% |
| BEEFSQUATCH vs Law | 16–11 | 59.26% |
| BEEFSQUATCH vs Jack-8 | 12–15 | 44.44% |
| BEEFSQUATCH vs Leroy | 12–11 | 52.17% |
| BEEFSQUATCH vs Victor | 15–8 | 65.22% |
| BEEFSQUATCH vs Asuka | 7–15 | 31.82% |
| BEEFSQUATCH vs Kuma | 11–11 | 50.00% |
| BEEFSQUATCH vs Jun | 16–6 | 72.73% |
| BEEFSQUATCH vs Clive | 12–10 | 54.55% |
| BEEFSQUATCH vs Leo | 14–7 | 66.67% |
| BEEFSQUATCH vs Eddy | 7–14 | 33.33% |
| BEEFSQUATCH vs Xiaoyu | 10–10 | 50.00% |
| BEEFSQUATCH vs Nina | 12–8 | 60.00% |
| BEEFSQUATCH vs Raven | 7–13 | 35.00% |
| BEEFSQUATCH vs Armor King | 9–9 | 50.00% |
| BEEFSQUATCH vs Yoshimitsu | 10–7 | 58.82% |
| BEEFSQUATCH vs Lidia | 7–10 | 41.18% |
| BEEFSQUATCH vs Feng | 10–6 | 62.50% |
| BEEFSQUATCH vs Devil Jin | 10–5 | 66.67% |
| BEEFSQUATCH vs Claudio | 7–6 | 53.85% |
| BEEFSQUATCH vs Anna | 4–6 | 40.00% |
| BEEFSQUATCH vs Alisa | 4–5 | 44.44% |
| BEEFSQUATCH vs Fahkumram | 6–3 | 66.67% |
| BEEFSQUATCH vs Shaheen | 5–3 | 62.50% |
| BEEFSQUATCH vs Zafina | 4–4 | 50.00% |
| BEEFSQUATCH vs Panda | 1–6 | 14.29% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.