| TealFlames99 vs Reina | 27–20 | 57.45% |
| TealFlames99 vs King | 21–19 | 52.50% |
| TealFlames99 vs Law | 12–21 | 36.36% |
| TealFlames99 vs Hwoarang | 13–15 | 46.43% |
| TealFlames99 vs Jin | 16–11 | 59.26% |
| TealFlames99 vs Yoshimitsu | 7–19 | 26.92% |
| TealFlames99 vs Eddy | 9–16 | 36.00% |
| TealFlames99 vs Lili | 13–11 | 54.17% |
| TealFlames99 vs Kazuya | 12–11 | 52.17% |
| TealFlames99 vs Jun | 10–11 | 47.62% |
| TealFlames99 vs Lidia | 11–9 | 55.00% |
| TealFlames99 vs Azucena | 12–6 | 66.67% |
| TealFlames99 vs Asuka | 11–6 | 64.71% |
| TealFlames99 vs Nina | 9–7 | 56.25% |
| TealFlames99 vs Bryan | 6–9 | 40.00% |
| TealFlames99 vs Xiaoyu | 8–6 | 57.14% |
| TealFlames99 vs Lee | 5–8 | 38.46% |
| TealFlames99 vs Paul | 3–8 | 27.27% |
| TealFlames99 vs Steve | 5–6 | 45.45% |
| TealFlames99 vs Dragunov | 2–9 | 18.18% |
| TealFlames99 vs Lars | 5–6 | 45.45% |
| TealFlames99 vs Victor | 6–5 | 54.55% |
| TealFlames99 vs Clive | 3–7 | 30.00% |
| TealFlames99 vs Kuma | 4–5 | 44.44% |
| TealFlames99 vs Fahkumram | 5–4 | 55.56% |
| TealFlames99 vs Jack-8 | 5–2 | 71.43% |
| TealFlames99 vs Leo | 3–4 | 42.86% |
| TealFlames99 vs Leroy | 5–1 | 83.33% |
| TealFlames99 vs Heihachi | 4–2 | 66.67% |
| TealFlames99 vs Alisa | 3–2 | 60.00% |
| TealFlames99 vs Feng | 3–1 | 75.00% |
| TealFlames99 vs Zafina | 3–1 | 75.00% |
| TealFlames99 vs Anna | 1–3 | 25.00% |
| TealFlames99 vs Devil Jin | 1–2 | 33.33% |
| TealFlames99 vs Raven | 1–2 | 33.33% |
| TealFlames99 vs Armor King | 0–3 | 0.00% |
| TealFlames99 vs Claudio | 1–1 | 50.00% |
| TealFlames99 vs Panda | 1–0 | 100.00% |
| TealFlames99 vs Miary Zo | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.