| xCurseAngelx vs Eddy | 22–73 | 23.16% |
| xCurseAngelx vs King | 28–54 | 34.15% |
| xCurseAngelx vs Steve | 27–37 | 42.19% |
| xCurseAngelx vs Jin | 17–38 | 30.91% |
| xCurseAngelx vs Jun | 12–39 | 23.53% |
| xCurseAngelx vs Hwoarang | 19–28 | 40.43% |
| xCurseAngelx vs Reina | 10–37 | 21.28% |
| xCurseAngelx vs Dragunov | 15–31 | 32.61% |
| xCurseAngelx vs Kazuya | 12–26 | 31.58% |
| xCurseAngelx vs Lili | 9–26 | 25.71% |
| xCurseAngelx vs Lidia | 11–23 | 32.35% |
| xCurseAngelx vs Bryan | 14–18 | 43.75% |
| xCurseAngelx vs Yoshimitsu | 11–20 | 35.48% |
| xCurseAngelx vs Asuka | 6–24 | 20.00% |
| xCurseAngelx vs Azucena | 11–19 | 36.67% |
| xCurseAngelx vs Xiaoyu | 6–22 | 21.43% |
| xCurseAngelx vs Victor | 9–19 | 32.14% |
| xCurseAngelx vs Law | 12–14 | 46.15% |
| xCurseAngelx vs Lars | 10–13 | 43.48% |
| xCurseAngelx vs Leo | 7–15 | 31.82% |
| xCurseAngelx vs Nina | 3–18 | 14.29% |
| xCurseAngelx vs Leroy | 6–14 | 30.00% |
| xCurseAngelx vs Raven | 5–14 | 26.32% |
| xCurseAngelx vs Paul | 0–17 | 0.00% |
| xCurseAngelx vs Devil Jin | 6–11 | 35.29% |
| xCurseAngelx vs Lee | 8–5 | 61.54% |
| xCurseAngelx vs Alisa | 5–7 | 41.67% |
| xCurseAngelx vs Kuma | 0–10 | 0.00% |
| xCurseAngelx vs Miary Zo | 4–6 | 40.00% |
| xCurseAngelx vs Jack-8 | 4–5 | 44.44% |
| xCurseAngelx vs Feng | 4–5 | 44.44% |
| xCurseAngelx vs Heihachi | 7–2 | 77.78% |
| xCurseAngelx vs Armor King | 4–5 | 44.44% |
| xCurseAngelx vs Anna | 3–5 | 37.50% |
| xCurseAngelx vs Claudio | 2–5 | 28.57% |
| xCurseAngelx vs Shaheen | 2–5 | 28.57% |
| xCurseAngelx vs Panda | 0–6 | 0.00% |
| xCurseAngelx vs Clive | 3–1 | 75.00% |
| xCurseAngelx vs Zafina | 0–2 | 0.00% |
| xCurseAngelx vs Fahkumram | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.