| Hellsflash vs Kazuya | 460–484 | 48.73% |
| Hellsflash vs Jin | 436–452 | 49.10% |
| Hellsflash vs Heihachi | 341–379 | 47.36% |
| Hellsflash vs Bryan | 330–386 | 46.09% |
| Hellsflash vs Hwoarang | 314–342 | 47.87% |
| Hellsflash vs King | 330–266 | 55.37% |
| Hellsflash vs Paul | 240–306 | 43.96% |
| Hellsflash vs Dragunov | 268–242 | 52.55% |
| Hellsflash vs Reina | 264–245 | 51.87% |
| Hellsflash vs Law | 238–245 | 49.28% |
| Hellsflash vs Yoshimitsu | 226–238 | 48.71% |
| Hellsflash vs Lee | 166–235 | 41.40% |
| Hellsflash vs Lili | 171–224 | 43.29% |
| Hellsflash vs Devil Jin | 195–193 | 50.26% |
| Hellsflash vs Steve | 193–187 | 50.79% |
| Hellsflash vs Lars | 142–190 | 42.77% |
| Hellsflash vs Feng | 167–160 | 51.07% |
| Hellsflash vs Azucena | 145–147 | 49.66% |
| Hellsflash vs Victor | 157–117 | 57.30% |
| Hellsflash vs Xiaoyu | 114–138 | 45.24% |
| Hellsflash vs Jun | 120–118 | 50.42% |
| Hellsflash vs Eddy | 105–129 | 44.87% |
| Hellsflash vs Nina | 109–123 | 46.98% |
| Hellsflash vs Alisa | 101–129 | 43.91% |
| Hellsflash vs Asuka | 123–105 | 53.95% |
| Hellsflash vs Jack-8 | 72–114 | 38.71% |
| Hellsflash vs Raven | 86–98 | 46.74% |
| Hellsflash vs Claudio | 90–87 | 50.85% |
| Hellsflash vs Leroy | 67–106 | 38.73% |
| Hellsflash vs Lidia | 80–93 | 46.24% |
| Hellsflash vs Leo | 61–77 | 44.20% |
| Hellsflash vs Shaheen | 43–84 | 33.86% |
| Hellsflash vs Kuma | 66–61 | 51.97% |
| Hellsflash vs Anna | 65–52 | 55.56% |
| Hellsflash vs Armor King | 57–54 | 51.35% |
| Hellsflash vs Zafina | 44–60 | 42.31% |
| Hellsflash vs Fahkumram | 28–33 | 45.90% |
| Hellsflash vs Clive | 23–32 | 41.82% |
| Hellsflash vs Panda | 20–27 | 42.55% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.