| 젠하이저 IE900 vs Kazuya | 179–195 | 47.86% |
| 젠하이저 IE900 vs Bryan | 201–161 | 55.52% |
| 젠하이저 IE900 vs Paul | 174–181 | 49.01% |
| 젠하이저 IE900 vs Hwoarang | 127–176–1 | 41.91% |
| 젠하이저 IE900 vs King | 124–158 | 43.97% |
| 젠하이저 IE900 vs Dragunov | 126–151–1 | 45.49% |
| 젠하이저 IE900 vs Reina | 149–127 | 53.99% |
| 젠하이저 IE900 vs Jin | 128–121 | 51.41% |
| 젠하이저 IE900 vs Asuka | 113–103 | 52.31% |
| 젠하이저 IE900 vs Law | 98–107 | 47.80% |
| 젠하이저 IE900 vs Lili | 105–97 | 51.98% |
| 젠하이저 IE900 vs Steve | 82–113 | 42.05% |
| 젠하이저 IE900 vs Yoshimitsu | 71–102 | 41.04% |
| 젠하이저 IE900 vs Alisa | 73–87–1 | 45.62% |
| 젠하이저 IE900 vs Victor | 52–108 | 32.50% |
| 젠하이저 IE900 vs Azucena | 85–71–1 | 54.49% |
| 젠하이저 IE900 vs Xiaoyu | 72–74 | 49.32% |
| 젠하이저 IE900 vs Feng | 62–82 | 43.06% |
| 젠하이저 IE900 vs Lars | 64–71–1 | 47.41% |
| 젠하이저 IE900 vs Devil Jin | 61–69 | 46.92% |
| 젠하이저 IE900 vs Nina | 56–73 | 43.41% |
| 젠하이저 IE900 vs Heihachi | 56–73 | 43.41% |
| 젠하이저 IE900 vs Jun | 53–69 | 43.44% |
| 젠하이저 IE900 vs Leroy | 54–67 | 44.63% |
| 젠하이저 IE900 vs Claudio | 49–70 | 41.18% |
| 젠하이저 IE900 vs Lidia | 53–64 | 45.30% |
| 젠하이저 IE900 vs Lee | 60–53 | 53.10% |
| 젠하이저 IE900 vs Leo | 56–55 | 50.45% |
| 젠하이저 IE900 vs Jack-8 | 43–51 | 45.74% |
| 젠하이저 IE900 vs Shaheen | 50–39 | 56.18% |
| 젠하이저 IE900 vs Eddy | 38–42 | 47.50% |
| 젠하이저 IE900 vs Armor King | 31–32 | 49.21% |
| 젠하이저 IE900 vs Anna | 22–35 | 38.60% |
| 젠하이저 IE900 vs Kuma | 22–24 | 47.83% |
| 젠하이저 IE900 vs Zafina | 15–26 | 36.59% |
| 젠하이저 IE900 vs Raven | 16–20 | 44.44% |
| 젠하이저 IE900 vs Clive | 11–19 | 36.67% |
| 젠하이저 IE900 vs Panda | 13–14 | 48.15% |
| 젠하이저 IE900 vs Fahkumram | 10–12 | 45.45% |
| 젠하이저 IE900 vs Miary Zo | 7–10 | 41.18% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.