| NCRTrooper vs Eddy | 37–14 | 72.55% |
| NCRTrooper vs Bryan | 34–11 | 75.56% |
| NCRTrooper vs Kazuya | 31–9 | 77.50% |
| NCRTrooper vs King | 23–9 | 71.88% |
| NCRTrooper vs Hwoarang | 23–7 | 76.67% |
| NCRTrooper vs Jin | 29–0 | 100.00% |
| NCRTrooper vs Law | 25–3 | 89.29% |
| NCRTrooper vs Azucena | 22–5 | 81.48% |
| NCRTrooper vs Fahkumram | 20–7 | 74.07% |
| NCRTrooper vs Asuka | 17–9 | 65.38% |
| NCRTrooper vs Dragunov | 22–1 | 95.65% |
| NCRTrooper vs Lars | 16–7 | 69.57% |
| NCRTrooper vs Lili | 17–5 | 77.27% |
| NCRTrooper vs Lee | 18–4 | 81.82% |
| NCRTrooper vs Jun | 18–3 | 85.71% |
| NCRTrooper vs Reina | 16–5 | 76.19% |
| NCRTrooper vs Victor | 18–2 | 90.00% |
| NCRTrooper vs Feng | 17–2 | 89.47% |
| NCRTrooper vs Steve | 12–6 | 66.67% |
| NCRTrooper vs Paul | 17–0 | 100.00% |
| NCRTrooper vs Jack-8 | 10–7 | 58.82% |
| NCRTrooper vs Nina | 12–5 | 70.59% |
| NCRTrooper vs Devil Jin | 14–2 | 87.50% |
| NCRTrooper vs Alisa | 13–1 | 92.86% |
| NCRTrooper vs Yoshimitsu | 8–2 | 80.00% |
| NCRTrooper vs Xiaoyu | 8–2 | 80.00% |
| NCRTrooper vs Leo | 10–0 | 100.00% |
| NCRTrooper vs Leroy | 6–4 | 60.00% |
| NCRTrooper vs Shaheen | 3–5 | 37.50% |
| NCRTrooper vs Heihachi | 6–2 | 75.00% |
| NCRTrooper vs Miary Zo | 6–2 | 75.00% |
| NCRTrooper vs Zafina | 4–2 | 66.67% |
| NCRTrooper vs Raven | 4–2 | 66.67% |
| NCRTrooper vs Claudio | 4–1 | 80.00% |
| NCRTrooper vs Kuma | 5–0 | 100.00% |
| NCRTrooper vs Lidia | 4–0 | 100.00% |
| NCRTrooper vs Clive | 3–0 | 100.00% |
| NCRTrooper vs Anna | 2–0 | 100.00% |
| NCRTrooper vs Panda | 1–0 | 100.00% |
| NCRTrooper vs Armor King | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.