| edeneleven vs Kazuya | 210–196 | 51.72% |
| edeneleven vs Jin | 193–192 | 50.13% |
| edeneleven vs Bryan | 183–140 | 56.66% |
| edeneleven vs Reina | 156–166 | 48.45% |
| edeneleven vs Hwoarang | 129–152 | 45.91% |
| edeneleven vs King | 133–144 | 48.01% |
| edeneleven vs Lili | 127–107 | 54.27% |
| edeneleven vs Paul | 110–123 | 47.21% |
| edeneleven vs Dragunov | 98–124 | 44.14% |
| edeneleven vs Steve | 103–106 | 49.28% |
| edeneleven vs Law | 99–99 | 50.00% |
| edeneleven vs Yoshimitsu | 94–102 | 47.96% |
| edeneleven vs Asuka | 96–89–1 | 51.89% |
| edeneleven vs Jun | 89–85 | 51.15% |
| edeneleven vs Clive | 73–92 | 44.24% |
| edeneleven vs Lars | 66–92 | 41.77% |
| edeneleven vs Devil Jin | 63–84 | 42.86% |
| edeneleven vs Lidia | 56–79 | 41.48% |
| edeneleven vs Nina | 53–67 | 44.17% |
| edeneleven vs Alisa | 57–61 | 48.31% |
| edeneleven vs Xiaoyu | 56–60 | 48.28% |
| edeneleven vs Lee | 39–77 | 33.62% |
| edeneleven vs Victor | 52–62 | 45.61% |
| edeneleven vs Feng | 51–60 | 45.95% |
| edeneleven vs Eddy | 37–71 | 34.26% |
| edeneleven vs Azucena | 56–45 | 55.45% |
| edeneleven vs Leo | 53–43 | 55.21% |
| edeneleven vs Raven | 39–45 | 46.43% |
| edeneleven vs Leroy | 27–46 | 36.99% |
| edeneleven vs Jack-8 | 24–44 | 35.29% |
| edeneleven vs Claudio | 30–33 | 47.62% |
| edeneleven vs Kuma | 20–38 | 34.48% |
| edeneleven vs Heihachi | 37–19 | 66.07% |
| edeneleven vs Zafina | 16–27 | 37.21% |
| edeneleven vs Armor King | 20–20 | 50.00% |
| edeneleven vs Fahkumram | 16–20 | 44.44% |
| edeneleven vs Shaheen | 18–12 | 60.00% |
| edeneleven vs Anna | 9–17 | 34.62% |
| edeneleven vs Panda | 4–9 | 30.77% |
| edeneleven vs Miary Zo | 4–5 | 44.44% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.