| PL_Lifestyle vs Kazuya | 44–46 | 48.89% |
| PL_Lifestyle vs Law | 39–33 | 54.17% |
| PL_Lifestyle vs Hwoarang | 23–33 | 41.07% |
| PL_Lifestyle vs King | 29–23 | 55.77% |
| PL_Lifestyle vs Heihachi | 24–25 | 48.98% |
| PL_Lifestyle vs Armor King | 20–28 | 41.67% |
| PL_Lifestyle vs Jin | 26–15 | 63.41% |
| PL_Lifestyle vs Steve | 20–19 | 51.28% |
| PL_Lifestyle vs Bryan | 17–20 | 45.95% |
| PL_Lifestyle vs Lili | 23–12 | 65.71% |
| PL_Lifestyle vs Devil Jin | 11–21 | 34.38% |
| PL_Lifestyle vs Paul | 12–19 | 38.71% |
| PL_Lifestyle vs Fahkumram | 20–11 | 64.52% |
| PL_Lifestyle vs Dragunov | 11–14 | 44.00% |
| PL_Lifestyle vs Clive | 10–14 | 41.67% |
| PL_Lifestyle vs Miary Zo | 9–14–1 | 39.13% |
| PL_Lifestyle vs Yoshimitsu | 15–8 | 65.22% |
| PL_Lifestyle vs Nina | 16–7 | 69.57% |
| PL_Lifestyle vs Lee | 12–10 | 54.55% |
| PL_Lifestyle vs Feng | 14–4 | 77.78% |
| PL_Lifestyle vs Reina | 7–11 | 38.89% |
| PL_Lifestyle vs Eddy | 12–5 | 70.59% |
| PL_Lifestyle vs Asuka | 9–6 | 60.00% |
| PL_Lifestyle vs Raven | 7–7 | 50.00% |
| PL_Lifestyle vs Lars | 5–8 | 38.46% |
| PL_Lifestyle vs Claudio | 6–7 | 46.15% |
| PL_Lifestyle vs Jun | 9–4 | 69.23% |
| PL_Lifestyle vs Leo | 7–4 | 63.64% |
| PL_Lifestyle vs Jack-8 | 3–7 | 30.00% |
| PL_Lifestyle vs Anna | 1–9 | 10.00% |
| PL_Lifestyle vs Alisa | 1–8 | 11.11% |
| PL_Lifestyle vs Azucena | 3–6 | 33.33% |
| PL_Lifestyle vs Xiaoyu | 4–3 | 57.14% |
| PL_Lifestyle vs Kuma | 4–3 | 57.14% |
| PL_Lifestyle vs Lidia | 5–2 | 71.43% |
| PL_Lifestyle vs Victor | 2–4 | 33.33% |
| PL_Lifestyle vs Zafina | 4–1 | 80.00% |
| PL_Lifestyle vs Shaheen | 2–1 | 66.67% |
| PL_Lifestyle vs Leroy | 3–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.