| AKU_LOL vs Lili | 7–0 | 100.00% |
| AKU_LOL vs Dragunov | 4–2 | 66.67% |
| AKU_LOL vs Reina | 4–2 | 66.67% |
| AKU_LOL vs Steve | 4–1 | 80.00% |
| AKU_LOL vs Devil Jin | 3–2 | 60.00% |
| AKU_LOL vs Hwoarang | 4–0 | 100.00% |
| AKU_LOL vs Heihachi | 4–0 | 100.00% |
| AKU_LOL vs Bryan | 3–0 | 100.00% |
| AKU_LOL vs Lars | 2–1 | 66.67% |
| AKU_LOL vs Law | 1–1 | 50.00% |
| AKU_LOL vs Xiaoyu | 1–1 | 50.00% |
| AKU_LOL vs Jin | 2–0 | 100.00% |
| AKU_LOL vs Victor | 2–0 | 100.00% |
| AKU_LOL vs Kazuya | 1–0 | 100.00% |
| AKU_LOL vs Asuka | 1–0 | 100.00% |
| AKU_LOL vs Jun | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.