| SpRiNgTTV vs Kazuya | 123–96 | 56.16% |
| SpRiNgTTV vs King | 110–88 | 55.56% |
| SpRiNgTTV vs Bryan | 105–90 | 53.85% |
| SpRiNgTTV vs Law | 95–66 | 59.01% |
| SpRiNgTTV vs Reina | 84–75 | 52.83% |
| SpRiNgTTV vs Jin | 81–75 | 51.92% |
| SpRiNgTTV vs Hwoarang | 72–65 | 52.55% |
| SpRiNgTTV vs Paul | 60–53 | 53.10% |
| SpRiNgTTV vs Steve | 57–53 | 51.82% |
| SpRiNgTTV vs Dragunov | 39–60 | 39.39% |
| SpRiNgTTV vs Heihachi | 48–47 | 50.53% |
| SpRiNgTTV vs Azucena | 50–44 | 53.19% |
| SpRiNgTTV vs Xiaoyu | 44–46 | 48.89% |
| SpRiNgTTV vs Lars | 48–40 | 54.55% |
| SpRiNgTTV vs Victor | 53–33 | 61.63% |
| SpRiNgTTV vs Jun | 47–36 | 56.63% |
| SpRiNgTTV vs Lee | 35–47 | 42.68% |
| SpRiNgTTV vs Eddy | 56–25 | 69.14% |
| SpRiNgTTV vs Lili | 43–35 | 55.13% |
| SpRiNgTTV vs Jack-8 | 35–39 | 47.30% |
| SpRiNgTTV vs Feng | 40–31 | 56.34% |
| SpRiNgTTV vs Asuka | 42–25 | 62.69% |
| SpRiNgTTV vs Yoshimitsu | 36–30 | 54.55% |
| SpRiNgTTV vs Lidia | 37–28 | 56.92% |
| SpRiNgTTV vs Leroy | 28–36 | 43.75% |
| SpRiNgTTV vs Nina | 29–34 | 46.03% |
| SpRiNgTTV vs Leo | 33–25 | 56.90% |
| SpRiNgTTV vs Alisa | 40–16 | 71.43% |
| SpRiNgTTV vs Raven | 29–26 | 52.73% |
| SpRiNgTTV vs Armor King | 36–17 | 67.92% |
| SpRiNgTTV vs Devil Jin | 23–26 | 46.94% |
| SpRiNgTTV vs Zafina | 30–17 | 63.83% |
| SpRiNgTTV vs Claudio | 11–15 | 42.31% |
| SpRiNgTTV vs Kuma | 14–12 | 53.85% |
| SpRiNgTTV vs Anna | 12–14 | 46.15% |
| SpRiNgTTV vs Shaheen | 7–18 | 28.00% |
| SpRiNgTTV vs Clive | 7–15 | 31.82% |
| SpRiNgTTV vs Miary Zo | 16–5 | 76.19% |
| SpRiNgTTV vs Fahkumram | 8–11 | 42.11% |
| SpRiNgTTV vs Panda | 8–4 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.