| CalangoMineiro vs King | 28–40 | 41.18% |
| CalangoMineiro vs Jin | 22–27 | 44.90% |
| CalangoMineiro vs Kazuya | 15–22 | 40.54% |
| CalangoMineiro vs Eddy | 14–19 | 42.42% |
| CalangoMineiro vs Reina | 13–18 | 41.94% |
| CalangoMineiro vs Bryan | 4–26 | 13.33% |
| CalangoMineiro vs Steve | 15–15 | 50.00% |
| CalangoMineiro vs Dragunov | 12–17 | 41.38% |
| CalangoMineiro vs Armor King | 13–14 | 48.15% |
| CalangoMineiro vs Paul | 12–14 | 46.15% |
| CalangoMineiro vs Lili | 11–15 | 42.31% |
| CalangoMineiro vs Law | 12–12 | 50.00% |
| CalangoMineiro vs Hwoarang | 12–12 | 50.00% |
| CalangoMineiro vs Asuka | 8–9 | 47.06% |
| CalangoMineiro vs Jun | 6–11 | 35.29% |
| CalangoMineiro vs Miary Zo | 11–6 | 64.71% |
| CalangoMineiro vs Azucena | 6–9 | 40.00% |
| CalangoMineiro vs Clive | 7–8 | 46.67% |
| CalangoMineiro vs Yoshimitsu | 9–4 | 69.23% |
| CalangoMineiro vs Fahkumram | 6–6 | 50.00% |
| CalangoMineiro vs Lidia | 6–4 | 60.00% |
| CalangoMineiro vs Jack-8 | 3–6 | 33.33% |
| CalangoMineiro vs Leroy | 6–3 | 66.67% |
| CalangoMineiro vs Victor | 3–6 | 33.33% |
| CalangoMineiro vs Lars | 3–5 | 37.50% |
| CalangoMineiro vs Alisa | 1–7 | 12.50% |
| CalangoMineiro vs Anna | 4–4 | 50.00% |
| CalangoMineiro vs Nina | 3–4 | 42.86% |
| CalangoMineiro vs Claudio | 2–4 | 33.33% |
| CalangoMineiro vs Leo | 2–3 | 40.00% |
| CalangoMineiro vs Zafina | 4–1 | 80.00% |
| CalangoMineiro vs Xiaoyu | 2–1 | 66.67% |
| CalangoMineiro vs Lee | 1–2 | 33.33% |
| CalangoMineiro vs Raven | 2–1 | 66.67% |
| CalangoMineiro vs Feng | 0–2 | 0.00% |
| CalangoMineiro vs Heihachi | 2–0 | 100.00% |
| CalangoMineiro vs Devil Jin | 0–1 | 0.00% |
| CalangoMineiro vs Kuma | 0–1 | 0.00% |
| CalangoMineiro vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.