Name history
Rocky Cutter Be | |
Be0si Duck | |
Rocky score thx | |
Be0s | |
River pro | |
33mm | |
Danhi | |
Cortex U | |
mak fk | |
FR Xavier | |
Emperor Zerp | |
كنتاغ٥٥٦٨٩حكمنت | |
Only 1 skill | |
진짜 용비불패 | |
질채사 정 | |
Best 1 skill | |
FireWing 2 pic |
Rocky Cutter Be vs Law | 22–7 | 75.86% |
Rocky Cutter Be vs Reina | 14–8 | 63.64% |
Rocky Cutter Be vs Kazuya | 13–6 | 68.42% |
Rocky Cutter Be vs Eddy | 14–5 | 73.68% |
Rocky Cutter Be vs Hwoarang | 16–2 | 88.89% |
Rocky Cutter Be vs King | 9–8 | 52.94% |
Rocky Cutter Be vs Dragunov | 15–2 | 88.24% |
Rocky Cutter Be vs Jin | 13–3 | 81.25% |
Rocky Cutter Be vs Leo | 14–0 | 100.00% |
Rocky Cutter Be vs Nina | 10–4 | 71.43% |
Rocky Cutter Be vs Azucena | 11–2 | 84.62% |
Rocky Cutter Be vs Lili | 9–3 | 75.00% |
Rocky Cutter Be vs Steve | 6–5 | 54.55% |
Rocky Cutter Be vs Feng | 9–2 | 81.82% |
Rocky Cutter Be vs Alisa | 5–6 | 45.45% |
Rocky Cutter Be vs Asuka | 10–0 | 100.00% |
Rocky Cutter Be vs Paul | 8–1 | 88.89% |
Rocky Cutter Be vs Lars | 7–2 | 77.78% |
Rocky Cutter Be vs Lee | 7–1 | 87.50% |
Rocky Cutter Be vs Victor | 7–1 | 87.50% |
Rocky Cutter Be vs Yoshimitsu | 4–3 | 57.14% |
Rocky Cutter Be vs Xiaoyu | 4–2 | 66.67% |
Rocky Cutter Be vs Jack-8 | 5–1 | 83.33% |
Rocky Cutter Be vs Bryan | 4–1 | 80.00% |
Rocky Cutter Be vs Raven | 4–1 | 80.00% |
Rocky Cutter Be vs Lidia | 3–1 | 75.00% |
Rocky Cutter Be vs Devil Jin | 2–1 | 66.67% |
Rocky Cutter Be vs Jun | 2–1 | 66.67% |
Rocky Cutter Be vs Shaheen | 2–0 | 100.00% |
Rocky Cutter Be vs Kuma | 1–1 | 50.00% |
Rocky Cutter Be vs Panda | 2–0 | 100.00% |
Rocky Cutter Be vs Leroy | 2–0 | 100.00% |
Rocky Cutter Be vs Zafina | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.