| FredD-Baby vs King | 117–132 | 46.99% |
| FredD-Baby vs Dragunov | 111–128 | 46.44% |
| FredD-Baby vs Jin | 102–134 | 43.22% |
| FredD-Baby vs Kazuya | 113–111 | 50.45% |
| FredD-Baby vs Law | 84–94 | 47.19% |
| FredD-Baby vs Reina | 97–69 | 58.43% |
| FredD-Baby vs Paul | 79–68 | 53.74% |
| FredD-Baby vs Bryan | 66–79 | 45.52% |
| FredD-Baby vs Jun | 59–74 | 44.36% |
| FredD-Baby vs Steve | 58–67 | 46.40% |
| FredD-Baby vs Lili | 63–57 | 52.50% |
| FredD-Baby vs Hwoarang | 48–58 | 45.28% |
| FredD-Baby vs Devil Jin | 46–43 | 51.69% |
| FredD-Baby vs Asuka | 34–54 | 38.64% |
| FredD-Baby vs Nina | 33–51 | 39.29% |
| FredD-Baby vs Lidia | 33–51 | 39.29% |
| FredD-Baby vs Feng | 26–56 | 31.71% |
| FredD-Baby vs Yoshimitsu | 37–44 | 45.68% |
| FredD-Baby vs Lars | 37–43 | 46.25% |
| FredD-Baby vs Victor | 46–29 | 61.33% |
| FredD-Baby vs Azucena | 31–39 | 44.29% |
| FredD-Baby vs Alisa | 33–34 | 49.25% |
| FredD-Baby vs Leroy | 27–37 | 42.19% |
| FredD-Baby vs Jack-8 | 25–37 | 40.32% |
| FredD-Baby vs Xiaoyu | 27–34 | 44.26% |
| FredD-Baby vs Eddy | 21–37 | 36.21% |
| FredD-Baby vs Heihachi | 31–24 | 56.36% |
| FredD-Baby vs Lee | 25–28 | 47.17% |
| FredD-Baby vs Leo | 21–30 | 41.18% |
| FredD-Baby vs Clive | 24–18 | 57.14% |
| FredD-Baby vs Claudio | 11–28 | 28.21% |
| FredD-Baby vs Shaheen | 13–24 | 35.14% |
| FredD-Baby vs Kuma | 10–19 | 34.48% |
| FredD-Baby vs Zafina | 12–13 | 48.00% |
| FredD-Baby vs Panda | 9–11 | 45.00% |
| FredD-Baby vs Raven | 6–11 | 35.29% |
| FredD-Baby vs Anna | 5–5 | 50.00% |
| FredD-Baby vs Fahkumram | 3–4 | 42.86% |
| FredD-Baby vs Armor King | 3–2 | 60.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.