| ModusOperandi vs Paul | 51–34 | 60.00% |
| ModusOperandi vs Bryan | 37–41 | 47.44% |
| ModusOperandi vs Kazuya | 33–43 | 43.42% |
| ModusOperandi vs Law | 37–34 | 52.11% |
| ModusOperandi vs King | 51–19 | 72.86% |
| ModusOperandi vs Jin | 48–22 | 68.57% |
| ModusOperandi vs Dragunov | 29–25 | 53.70% |
| ModusOperandi vs Heihachi | 21–27 | 43.75% |
| ModusOperandi vs Nina | 34–10 | 77.27% |
| ModusOperandi vs Fahkumram | 17–20 | 45.95% |
| ModusOperandi vs Steve | 25–11 | 69.44% |
| ModusOperandi vs Armor King | 18–18 | 50.00% |
| ModusOperandi vs Hwoarang | 18–15 | 54.55% |
| ModusOperandi vs Yoshimitsu | 15–16 | 48.39% |
| ModusOperandi vs Jun | 11–16 | 40.74% |
| ModusOperandi vs Lidia | 16–10 | 61.54% |
| ModusOperandi vs Devil Jin | 13–12 | 52.00% |
| ModusOperandi vs Victor | 21–3 | 87.50% |
| ModusOperandi vs Clive | 13–6 | 68.42% |
| ModusOperandi vs Leroy | 13–2 | 86.67% |
| ModusOperandi vs Reina | 10–4 | 71.43% |
| ModusOperandi vs Lars | 11–2 | 84.62% |
| ModusOperandi vs Lee | 7–6 | 53.85% |
| ModusOperandi vs Eddy | 12–1 | 92.31% |
| ModusOperandi vs Claudio | 7–5 | 58.33% |
| ModusOperandi vs Lili | 7–3 | 70.00% |
| ModusOperandi vs Azucena | 7–2 | 77.78% |
| ModusOperandi vs Leo | 4–3 | 57.14% |
| ModusOperandi vs Anna | 1–6 | 14.29% |
| ModusOperandi vs Jack-8 | 6–0 | 100.00% |
| ModusOperandi vs Asuka | 4–2 | 66.67% |
| ModusOperandi vs Alisa | 2–4 | 33.33% |
| ModusOperandi vs Kuma | 4–2 | 66.67% |
| ModusOperandi vs Shaheen | 2–3 | 40.00% |
| ModusOperandi vs Zafina | 5–0 | 100.00% |
| ModusOperandi vs Feng | 1–2 | 33.33% |
| ModusOperandi vs Xiaoyu | 0–2 | 0.00% |
| ModusOperandi vs Raven | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.