| EmperorPrin vs Jin | 160–132 | 54.79% |
| EmperorPrin vs Bryan | 150–128 | 53.96% |
| EmperorPrin vs Kazuya | 131–126 | 50.97% |
| EmperorPrin vs King | 132–117 | 53.01% |
| EmperorPrin vs Hwoarang | 99–111 | 47.14% |
| EmperorPrin vs Reina | 113–90 | 55.67% |
| EmperorPrin vs Steve | 98–104 | 48.51% |
| EmperorPrin vs Heihachi | 101–100 | 50.25% |
| EmperorPrin vs Law | 73–91 | 44.51% |
| EmperorPrin vs Paul | 61–96 | 38.85% |
| EmperorPrin vs Yoshimitsu | 75–80 | 48.39% |
| EmperorPrin vs Azucena | 72–80 | 47.37% |
| EmperorPrin vs Clive | 67–84 | 44.37% |
| EmperorPrin vs Dragunov | 78–68 | 53.42% |
| EmperorPrin vs Lili | 61–75 | 44.85% |
| EmperorPrin vs Lars | 69–62 | 52.67% |
| EmperorPrin vs Asuka | 56–72 | 43.75% |
| EmperorPrin vs Jun | 77–48 | 61.60% |
| EmperorPrin vs Nina | 66–57 | 53.66% |
| EmperorPrin vs Lee | 64–58 | 52.46% |
| EmperorPrin vs Lidia | 69–53 | 56.56% |
| EmperorPrin vs Eddy | 64–53 | 54.70% |
| EmperorPrin vs Victor | 60–52 | 53.57% |
| EmperorPrin vs Xiaoyu | 50–58 | 46.30% |
| EmperorPrin vs Devil Jin | 43–64 | 40.19% |
| EmperorPrin vs Alisa | 43–58 | 42.57% |
| EmperorPrin vs Feng | 42–56 | 42.86% |
| EmperorPrin vs Leo | 36–53 | 40.45% |
| EmperorPrin vs Leroy | 39–49 | 44.32% |
| EmperorPrin vs Claudio | 44–40 | 52.38% |
| EmperorPrin vs Jack-8 | 36–31 | 53.73% |
| EmperorPrin vs Raven | 29–38 | 43.28% |
| EmperorPrin vs Kuma | 18–35 | 33.96% |
| EmperorPrin vs Zafina | 22–22 | 50.00% |
| EmperorPrin vs Anna | 20–22 | 47.62% |
| EmperorPrin vs Shaheen | 16–14 | 53.33% |
| EmperorPrin vs Armor King | 12–9 | 57.14% |
| EmperorPrin vs Fahkumram | 11–7 | 61.11% |
| EmperorPrin vs Panda | 7–10 | 41.18% |
| EmperorPrin vs Miary Zo | 4–7 | 36.36% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.