| ajit _boss vs King | 246–319 | 43.54% |
| ajit _boss vs Kazuya | 206–295 | 41.12% |
| ajit _boss vs Jin | 214–259–1 | 45.24% |
| ajit _boss vs Bryan | 168–214 | 43.98% |
| ajit _boss vs Paul | 168–200 | 45.65% |
| ajit _boss vs Law | 145–148 | 49.49% |
| ajit _boss vs Dragunov | 120–162 | 42.55% |
| ajit _boss vs Hwoarang | 85–119 | 41.67% |
| ajit _boss vs Yoshimitsu | 84–112 | 42.86% |
| ajit _boss vs Heihachi | 73–114 | 39.04% |
| ajit _boss vs Steve | 71–114 | 38.38% |
| ajit _boss vs Reina | 59–107 | 35.54% |
| ajit _boss vs Clive | 73–91 | 44.51% |
| ajit _boss vs Devil Jin | 69–77 | 47.26% |
| ajit _boss vs Nina | 46–82 | 35.94% |
| ajit _boss vs Victor | 45–67 | 40.18% |
| ajit _boss vs Eddy | 46–65 | 41.44% |
| ajit _boss vs Asuka | 37–57 | 39.36% |
| ajit _boss vs Lili | 30–64 | 31.91% |
| ajit _boss vs Azucena | 37–54 | 40.66% |
| ajit _boss vs Armor King | 42–42 | 50.00% |
| ajit _boss vs Jun | 36–45 | 44.44% |
| ajit _boss vs Fahkumram | 28–51 | 35.44% |
| ajit _boss vs Claudio | 31–45 | 40.79% |
| ajit _boss vs Feng | 30–43 | 41.10% |
| ajit _boss vs Lars | 27–43 | 38.57% |
| ajit _boss vs Lee | 31–34 | 47.69% |
| ajit _boss vs Alisa | 10–46 | 17.86% |
| ajit _boss vs Jack-8 | 15–36 | 29.41% |
| ajit _boss vs Anna | 15–34 | 30.61% |
| ajit _boss vs Kuma | 15–25 | 37.50% |
| ajit _boss vs Lidia | 24–16 | 60.00% |
| ajit _boss vs Raven | 7–24 | 22.58% |
| ajit _boss vs Xiaoyu | 9–21 | 30.00% |
| ajit _boss vs Leroy | 12–17 | 41.38% |
| ajit _boss vs Leo | 9–19 | 32.14% |
| ajit _boss vs Zafina | 13–9 | 59.09% |
| ajit _boss vs Miary Zo | 2–10 | 16.67% |
| ajit _boss vs Shaheen | 6–5 | 54.55% |
| ajit _boss vs Panda | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.