| LightingHelbard vs Kazuya | 45–29 | 60.81% |
| LightingHelbard vs Jin | 38–30 | 55.88% |
| LightingHelbard vs Hwoarang | 47–20 | 70.15% |
| LightingHelbard vs Bryan | 27–29 | 48.21% |
| LightingHelbard vs King | 26–25 | 50.98% |
| LightingHelbard vs Steve | 23–21 | 52.27% |
| LightingHelbard vs Law | 23–19 | 54.76% |
| LightingHelbard vs Reina | 25–17 | 59.52% |
| LightingHelbard vs Clive | 28–14 | 66.67% |
| LightingHelbard vs Heihachi | 22–19 | 53.66% |
| LightingHelbard vs Paul | 25–14 | 64.10% |
| LightingHelbard vs Dragunov | 14–18 | 43.75% |
| LightingHelbard vs Lee | 19–11 | 63.33% |
| LightingHelbard vs Azucena | 14–14 | 50.00% |
| LightingHelbard vs Yoshimitsu | 13–13 | 50.00% |
| LightingHelbard vs Devil Jin | 7–14 | 33.33% |
| LightingHelbard vs Lili | 9–12 | 42.86% |
| LightingHelbard vs Xiaoyu | 12–7 | 63.16% |
| LightingHelbard vs Feng | 8–9 | 47.06% |
| LightingHelbard vs Alisa | 7–8 | 46.67% |
| LightingHelbard vs Jun | 8–6 | 57.14% |
| LightingHelbard vs Raven | 9–5 | 64.29% |
| LightingHelbard vs Lars | 6–7 | 46.15% |
| LightingHelbard vs Kuma | 9–4 | 69.23% |
| LightingHelbard vs Leroy | 5–8 | 38.46% |
| LightingHelbard vs Victor | 6–6 | 50.00% |
| LightingHelbard vs Lidia | 2–10 | 16.67% |
| LightingHelbard vs Nina | 6–5 | 54.55% |
| LightingHelbard vs Eddy | 3–7 | 30.00% |
| LightingHelbard vs Leo | 2–6 | 25.00% |
| LightingHelbard vs Asuka | 6–1 | 85.71% |
| LightingHelbard vs Jack-8 | 3–3 | 50.00% |
| LightingHelbard vs Claudio | 3–2 | 60.00% |
| LightingHelbard vs Fahkumram | 2–3 | 40.00% |
| LightingHelbard vs Panda | 3–1 | 75.00% |
| LightingHelbard vs Zafina | 0–4 | 0.00% |
| LightingHelbard vs Anna | 2–1 | 66.67% |
| LightingHelbard vs Shaheen | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.