| Chris Twist vs Kazuya | 34–30 | 53.12% |
| Chris Twist vs Jin | 19–30 | 38.78% |
| Chris Twist vs King | 16–23 | 41.03% |
| Chris Twist vs Hwoarang | 16–22 | 42.11% |
| Chris Twist vs Reina | 24–13 | 64.86% |
| Chris Twist vs Lidia | 20–17 | 54.05% |
| Chris Twist vs Bryan | 10–26 | 27.78% |
| Chris Twist vs Lee | 14–20 | 41.18% |
| Chris Twist vs Steve | 14–17 | 45.16% |
| Chris Twist vs Law | 19–11 | 63.33% |
| Chris Twist vs Victor | 11–18 | 37.93% |
| Chris Twist vs Devil Jin | 13–15 | 46.43% |
| Chris Twist vs Yoshimitsu | 11–16 | 40.74% |
| Chris Twist vs Lili | 13–13 | 50.00% |
| Chris Twist vs Eddy | 12–13 | 48.00% |
| Chris Twist vs Dragunov | 11–10 | 52.38% |
| Chris Twist vs Jun | 7–12 | 36.84% |
| Chris Twist vs Azucena | 10–9 | 52.63% |
| Chris Twist vs Heihachi | 7–10 | 41.18% |
| Chris Twist vs Shaheen | 7–8 | 46.67% |
| Chris Twist vs Clive | 8–7 | 53.33% |
| Chris Twist vs Paul | 4–8 | 33.33% |
| Chris Twist vs Xiaoyu | 4–8 | 33.33% |
| Chris Twist vs Claudio | 2–8 | 20.00% |
| Chris Twist vs Jack-8 | 4–5 | 44.44% |
| Chris Twist vs Lars | 4–5 | 44.44% |
| Chris Twist vs Panda | 4–5 | 44.44% |
| Chris Twist vs Nina | 1–7 | 12.50% |
| Chris Twist vs Asuka | 4–3 | 57.14% |
| Chris Twist vs Feng | 2–5 | 28.57% |
| Chris Twist vs Alisa | 2–5 | 28.57% |
| Chris Twist vs Kuma | 3–2 | 60.00% |
| Chris Twist vs Zafina | 1–4 | 20.00% |
| Chris Twist vs Raven | 4–1 | 80.00% |
| Chris Twist vs Leroy | 2–2 | 50.00% |
| Chris Twist vs Fahkumram | 4–0 | 100.00% |
| Chris Twist vs Leo | 1–2 | 33.33% |
| Chris Twist vs Anna | 2–1 | 66.67% |
| Chris Twist vs Armor King | 0–2 | 0.00% |
| Chris Twist vs Miary Zo | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.