| Paulo_Safrao vs Kazuya | 129–128 | 50.19% |
| Paulo_Safrao vs Bryan | 133–92 | 59.11% |
| Paulo_Safrao vs Jin | 94–118 | 44.34% |
| Paulo_Safrao vs King | 90–61 | 59.60% |
| Paulo_Safrao vs Fahkumram | 75–75–1 | 50.00% |
| Paulo_Safrao vs Hwoarang | 72–64 | 52.94% |
| Paulo_Safrao vs Dragunov | 80–54 | 59.70% |
| Paulo_Safrao vs Law | 68–63 | 51.91% |
| Paulo_Safrao vs Armor King | 53–70 | 43.09% |
| Paulo_Safrao vs Steve | 66–51 | 56.41% |
| Paulo_Safrao vs Paul | 70–45 | 60.87% |
| Paulo_Safrao vs Heihachi | 50–57 | 46.73% |
| Paulo_Safrao vs Lili | 42–61 | 40.78% |
| Paulo_Safrao vs Devil Jin | 47–49 | 48.96% |
| Paulo_Safrao vs Yoshimitsu | 42–48 | 46.67% |
| Paulo_Safrao vs Reina | 36–50 | 41.86% |
| Paulo_Safrao vs Lee | 36–46 | 43.90% |
| Paulo_Safrao vs Asuka | 41–39 | 51.25% |
| Paulo_Safrao vs Azucena | 33–36 | 47.83% |
| Paulo_Safrao vs Feng | 30–37 | 44.78% |
| Paulo_Safrao vs Lars | 31–34 | 47.69% |
| Paulo_Safrao vs Jun | 31–30 | 50.82% |
| Paulo_Safrao vs Nina | 27–33 | 45.00% |
| Paulo_Safrao vs Anna | 25–33 | 43.10% |
| Paulo_Safrao vs Lidia | 25–28 | 47.17% |
| Paulo_Safrao vs Claudio | 12–31 | 27.91% |
| Paulo_Safrao vs Leroy | 25–18 | 58.14% |
| Paulo_Safrao vs Eddy | 24–19 | 55.81% |
| Paulo_Safrao vs Xiaoyu | 14–28 | 33.33% |
| Paulo_Safrao vs Clive | 17–25 | 40.48% |
| Paulo_Safrao vs Alisa | 10–25 | 28.57% |
| Paulo_Safrao vs Jack-8 | 12–22 | 35.29% |
| Paulo_Safrao vs Leo | 13–21 | 38.24% |
| Paulo_Safrao vs Victor | 15–19 | 44.12% |
| Paulo_Safrao vs Raven | 13–15 | 46.43% |
| Paulo_Safrao vs Shaheen | 12–11 | 52.17% |
| Paulo_Safrao vs Zafina | 4–11 | 26.67% |
| Paulo_Safrao vs Panda | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.