| 2XKO | Rusly vs Kazuya | 114–33 | 77.55% |
| 2XKO | Rusly vs King | 75–38 | 66.37% |
| 2XKO | Rusly vs Jin | 62–44 | 58.49% |
| 2XKO | Rusly vs Bryan | 65–27 | 70.65% |
| 2XKO | Rusly vs Reina | 63–29 | 68.48% |
| 2XKO | Rusly vs Paul | 41–38 | 51.90% |
| 2XKO | Rusly vs Steve | 51–27 | 65.38% |
| 2XKO | Rusly vs Dragunov | 48–26 | 64.86% |
| 2XKO | Rusly vs Hwoarang | 42–26 | 61.76% |
| 2XKO | Rusly vs Law | 42–22 | 65.62% |
| 2XKO | Rusly vs Yoshimitsu | 34–20 | 62.96% |
| 2XKO | Rusly vs Lee | 27–26 | 50.94% |
| 2XKO | Rusly vs Clive | 31–21 | 59.62% |
| 2XKO | Rusly vs Eddy | 31–19 | 62.00% |
| 2XKO | Rusly vs Azucena | 26–23 | 53.06% |
| 2XKO | Rusly vs Heihachi | 29–12 | 70.73% |
| 2XKO | Rusly vs Asuka | 24–12 | 66.67% |
| 2XKO | Rusly vs Alisa | 26–8 | 76.47% |
| 2XKO | Rusly vs Lili | 22–11 | 66.67% |
| 2XKO | Rusly vs Jack-8 | 17–14 | 54.84% |
| 2XKO | Rusly vs Nina | 16–15 | 51.61% |
| 2XKO | Rusly vs Devil Jin | 18–12 | 60.00% |
| 2XKO | Rusly vs Lars | 16–12 | 57.14% |
| 2XKO | Rusly vs Leo | 13–13 | 50.00% |
| 2XKO | Rusly vs Shaheen | 14–10 | 58.33% |
| 2XKO | Rusly vs Jun | 14–9 | 60.87% |
| 2XKO | Rusly vs Lidia | 15–8 | 65.22% |
| 2XKO | Rusly vs Claudio | 11–11 | 50.00% |
| 2XKO | Rusly vs Xiaoyu | 9–9 | 50.00% |
| 2XKO | Rusly vs Victor | 11–4 | 73.33% |
| 2XKO | Rusly vs Feng | 7–7 | 50.00% |
| 2XKO | Rusly vs Kuma | 10–4 | 71.43% |
| 2XKO | Rusly vs Leroy | 8–6 | 57.14% |
| 2XKO | Rusly vs Raven | 10–3 | 76.92% |
| 2XKO | Rusly vs Panda | 8–3 | 72.73% |
| 2XKO | Rusly vs Zafina | 5–2 | 71.43% |
| 2XKO | Rusly vs Armor King | 6–0 | 100.00% |
| 2XKO | Rusly vs Fahkumram | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.