| OTSMidnight vs King | 70–73 | 48.95% |
| OTSMidnight vs Armor King | 46–82 | 35.94% |
| OTSMidnight vs Jin | 48–76 | 38.71% |
| OTSMidnight vs Kazuya | 41–60 | 40.59% |
| OTSMidnight vs Reina | 28–48 | 36.84% |
| OTSMidnight vs Hwoarang | 25–46 | 35.21% |
| OTSMidnight vs Steve | 30–36 | 45.45% |
| OTSMidnight vs Law | 23–42 | 35.38% |
| OTSMidnight vs Bryan | 16–45 | 26.23% |
| OTSMidnight vs Clive | 30–28 | 51.72% |
| OTSMidnight vs Lili | 15–35 | 30.00% |
| OTSMidnight vs Heihachi | 22–28 | 44.00% |
| OTSMidnight vs Azucena | 27–21 | 56.25% |
| OTSMidnight vs Eddy | 9–36 | 20.00% |
| OTSMidnight vs Lars | 23–21 | 52.27% |
| OTSMidnight vs Jun | 20–24 | 45.45% |
| OTSMidnight vs Dragunov | 13–28 | 31.71% |
| OTSMidnight vs Fahkumram | 15–25 | 37.50% |
| OTSMidnight vs Yoshimitsu | 16–18 | 47.06% |
| OTSMidnight vs Devil Jin | 14–19 | 42.42% |
| OTSMidnight vs Victor | 9–24 | 27.27% |
| OTSMidnight vs Feng | 7–24 | 22.58% |
| OTSMidnight vs Lee | 11–20 | 35.48% |
| OTSMidnight vs Xiaoyu | 10–20 | 33.33% |
| OTSMidnight vs Jack-8 | 12–17 | 41.38% |
| OTSMidnight vs Asuka | 15–13 | 53.57% |
| OTSMidnight vs Leo | 13–15 | 46.43% |
| OTSMidnight vs Paul | 9–17 | 34.62% |
| OTSMidnight vs Leroy | 9–17 | 34.62% |
| OTSMidnight vs Lidia | 10–16 | 38.46% |
| OTSMidnight vs Anna | 6–19 | 24.00% |
| OTSMidnight vs Nina | 9–13 | 40.91% |
| OTSMidnight vs Miary Zo | 6–12 | 33.33% |
| OTSMidnight vs Raven | 5–10 | 33.33% |
| OTSMidnight vs Claudio | 5–8 | 38.46% |
| OTSMidnight vs Zafina | 2–10 | 16.67% |
| OTSMidnight vs Shaheen | 5–4 | 55.56% |
| OTSMidnight vs Kuma | 4–5 | 44.44% |
| OTSMidnight vs Panda | 5–4 | 55.56% |
| OTSMidnight vs Alisa | 5–1 | 83.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.