Name history
INFAMØUS/Warp | |
MERRY CHRISTMAS | |
CLIVE NEED BUFF | |
Tekken Noob | |
Numby | |
Newbie Fatboy | |
Lars Practice | |
Boom Boom Pow | |
Mokujin Main |
INFAMØUS/Warp vs Reina | 34–25 | 57.63% |
INFAMØUS/Warp vs Kazuya | 43–15 | 74.14% |
INFAMØUS/Warp vs King | 40–15 | 72.73% |
INFAMØUS/Warp vs Jin | 40–12 | 76.92% |
INFAMØUS/Warp vs Law | 31–14 | 68.89% |
INFAMØUS/Warp vs Dragunov | 30–13 | 69.77% |
INFAMØUS/Warp vs Bryan | 22–18 | 55.00% |
INFAMØUS/Warp vs Lidia | 21–19 | 52.50% |
INFAMØUS/Warp vs Eddy | 29–10 | 74.36% |
INFAMØUS/Warp vs Feng | 26–11 | 70.27% |
INFAMØUS/Warp vs Paul | 19–16 | 54.29% |
INFAMØUS/Warp vs Hwoarang | 27–8 | 77.14% |
INFAMØUS/Warp vs Heihachi | 27–8 | 77.14% |
INFAMØUS/Warp vs Lili | 27–7 | 79.41% |
INFAMØUS/Warp vs Steve | 24–9 | 72.73% |
INFAMØUS/Warp vs Lee | 26–7 | 78.79% |
INFAMØUS/Warp vs Clive | 16–15 | 51.61% |
INFAMØUS/Warp vs Xiaoyu | 23–6 | 79.31% |
INFAMØUS/Warp vs Raven | 15–13 | 53.57% |
INFAMØUS/Warp vs Devil Jin | 16–11 | 59.26% |
INFAMØUS/Warp vs Yoshimitsu | 15–11 | 57.69% |
INFAMØUS/Warp vs Azucena | 13–13 | 50.00% |
INFAMØUS/Warp vs Alisa | 17–8 | 68.00% |
INFAMØUS/Warp vs Lars | 13–8 | 61.90% |
INFAMØUS/Warp vs Nina | 9–11 | 45.00% |
INFAMØUS/Warp vs Shaheen | 12–7 | 63.16% |
INFAMØUS/Warp vs Asuka | 13–4 | 76.47% |
INFAMØUS/Warp vs Jun | 8–9 | 47.06% |
INFAMØUS/Warp vs Victor | 14–1 | 93.33% |
INFAMØUS/Warp vs Jack-8 | 8–6 | 57.14% |
INFAMØUS/Warp vs Leroy | 5–9 | 35.71% |
INFAMØUS/Warp vs Zafina | 6–7 | 46.15% |
INFAMØUS/Warp vs Leo | 8–3 | 72.73% |
INFAMØUS/Warp vs Claudio | 10–1 | 90.91% |
INFAMØUS/Warp vs Kuma | 8–1 | 88.89% |
INFAMØUS/Warp vs Panda | 4–4 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.