Name history
| MicAintWorkin | |
| Exploding Rage | |
| Majin D. Goof | |
| MajinDGoof_YT | |
| BallsDeepAction | |
| Hybrid Hive |
| MicAintWorkin vs Yoshimitsu | 10–9 | 52.63% |
| MicAintWorkin vs King | 13–5 | 72.22% |
| MicAintWorkin vs Dragunov | 14–1 | 93.33% |
| MicAintWorkin vs Leroy | 3–10 | 23.08% |
| MicAintWorkin vs Feng | 6–6 | 50.00% |
| MicAintWorkin vs Heihachi | 4–8 | 33.33% |
| MicAintWorkin vs Fahkumram | 4–7 | 36.36% |
| MicAintWorkin vs Jin | 6–4 | 60.00% |
| MicAintWorkin vs Bryan | 8–2 | 80.00% |
| MicAintWorkin vs Lars | 7–3 | 70.00% |
| MicAintWorkin vs Nina | 6–4 | 60.00% |
| MicAintWorkin vs Eddy | 8–2 | 80.00% |
| MicAintWorkin vs Clive | 5–4 | 55.56% |
| MicAintWorkin vs Jun | 3–5 | 37.50% |
| MicAintWorkin vs Raven | 3–5 | 37.50% |
| MicAintWorkin vs Law | 7–0 | 100.00% |
| MicAintWorkin vs Lili | 6–1 | 85.71% |
| MicAintWorkin vs Azucena | 6–1 | 85.71% |
| MicAintWorkin vs Leo | 4–1 | 80.00% |
| MicAintWorkin vs Lidia | 3–2 | 60.00% |
| MicAintWorkin vs Hwoarang | 2–2 | 50.00% |
| MicAintWorkin vs Kazuya | 4–0 | 100.00% |
| MicAintWorkin vs Alisa | 0–4 | 0.00% |
| MicAintWorkin vs Anna | 2–2 | 50.00% |
| MicAintWorkin vs Paul | 1–2 | 33.33% |
| MicAintWorkin vs Claudio | 2–1 | 66.67% |
| MicAintWorkin vs Panda | 1–2 | 33.33% |
| MicAintWorkin vs Zafina | 3–0 | 100.00% |
| MicAintWorkin vs Victor | 1–2 | 33.33% |
| MicAintWorkin vs Xiaoyu | 2–0 | 100.00% |
| MicAintWorkin vs Steve | 2–0 | 100.00% |
| MicAintWorkin vs Jack-8 | 0–2 | 0.00% |
| MicAintWorkin vs Asuka | 1–1 | 50.00% |
| MicAintWorkin vs Kuma | 2–0 | 100.00% |
| MicAintWorkin vs Armor King | 0–2 | 0.00% |
| MicAintWorkin vs Lee | 1–0 | 100.00% |
| MicAintWorkin vs Reina | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.