| RigidMegaWave vs Kazuya | 13–28 | 31.71% |
| RigidMegaWave vs Heihachi | 22–15 | 59.46% |
| RigidMegaWave vs King | 22–14 | 61.11% |
| RigidMegaWave vs Steve | 21–14 | 60.00% |
| RigidMegaWave vs Reina | 17–18 | 48.57% |
| RigidMegaWave vs Jun | 13–14 | 48.15% |
| RigidMegaWave vs Hwoarang | 14–12 | 53.85% |
| RigidMegaWave vs Clive | 9–17 | 34.62% |
| RigidMegaWave vs Yoshimitsu | 15–9 | 62.50% |
| RigidMegaWave vs Jin | 10–11 | 47.62% |
| RigidMegaWave vs Lili | 10–9 | 52.63% |
| RigidMegaWave vs Law | 9–9 | 50.00% |
| RigidMegaWave vs Bryan | 11–7 | 61.11% |
| RigidMegaWave vs Lars | 6–12 | 33.33% |
| RigidMegaWave vs Alisa | 8–10 | 44.44% |
| RigidMegaWave vs Lidia | 10–8 | 55.56% |
| RigidMegaWave vs Asuka | 8–9 | 47.06% |
| RigidMegaWave vs Victor | 10–7 | 58.82% |
| RigidMegaWave vs Devil Jin | 8–6 | 57.14% |
| RigidMegaWave vs Dragunov | 5–9 | 35.71% |
| RigidMegaWave vs Raven | 7–7 | 50.00% |
| RigidMegaWave vs Xiaoyu | 8–5 | 61.54% |
| RigidMegaWave vs Zafina | 8–5 | 61.54% |
| RigidMegaWave vs Paul | 7–5 | 58.33% |
| RigidMegaWave vs Nina | 4–8 | 33.33% |
| RigidMegaWave vs Azucena | 12–0 | 100.00% |
| RigidMegaWave vs Lee | 8–3 | 72.73% |
| RigidMegaWave vs Eddy | 5–5 | 50.00% |
| RigidMegaWave vs Fahkumram | 3–4 | 42.86% |
| RigidMegaWave vs Feng | 1–4 | 20.00% |
| RigidMegaWave vs Leo | 1–4 | 20.00% |
| RigidMegaWave vs Kuma | 3–2 | 60.00% |
| RigidMegaWave vs Leroy | 2–3 | 40.00% |
| RigidMegaWave vs Jack-8 | 3–0 | 100.00% |
| RigidMegaWave vs Shaheen | 1–2 | 33.33% |
| RigidMegaWave vs Anna | 1–2 | 33.33% |
| RigidMegaWave vs Armor King | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.