| SmashBros201290 vs Jin | 32–44 | 42.11% |
| SmashBros201290 vs King | 35–39 | 47.30% |
| SmashBros201290 vs Kazuya | 30–31 | 49.18% |
| SmashBros201290 vs Law | 24–29 | 45.28% |
| SmashBros201290 vs Steve | 28–23 | 54.90% |
| SmashBros201290 vs Lili | 22–18 | 55.00% |
| SmashBros201290 vs Bryan | 17–22 | 43.59% |
| SmashBros201290 vs Yoshimitsu | 19–17 | 52.78% |
| SmashBros201290 vs Dragunov | 14–20 | 41.18% |
| SmashBros201290 vs Feng | 13–17 | 43.33% |
| SmashBros201290 vs Eddy | 15–14 | 51.72% |
| SmashBros201290 vs Hwoarang | 11–15 | 42.31% |
| SmashBros201290 vs Jun | 9–15 | 37.50% |
| SmashBros201290 vs Paul | 11–11 | 50.00% |
| SmashBros201290 vs Victor | 6–16 | 27.27% |
| SmashBros201290 vs Reina | 7–14 | 33.33% |
| SmashBros201290 vs Heihachi | 13–8 | 61.90% |
| SmashBros201290 vs Azucena | 5–15 | 25.00% |
| SmashBros201290 vs Devil Jin | 9–10 | 47.37% |
| SmashBros201290 vs Alisa | 12–7 | 63.16% |
| SmashBros201290 vs Xiaoyu | 10–8 | 55.56% |
| SmashBros201290 vs Asuka | 7–11 | 38.89% |
| SmashBros201290 vs Jack-8 | 8–9 | 47.06% |
| SmashBros201290 vs Nina | 7–8 | 46.67% |
| SmashBros201290 vs Lars | 6–6 | 50.00% |
| SmashBros201290 vs Leo | 4–7 | 36.36% |
| SmashBros201290 vs Lee | 7–3 | 70.00% |
| SmashBros201290 vs Leroy | 4–5 | 44.44% |
| SmashBros201290 vs Lidia | 6–3 | 66.67% |
| SmashBros201290 vs Fahkumram | 4–5 | 44.44% |
| SmashBros201290 vs Claudio | 2–4 | 33.33% |
| SmashBros201290 vs Raven | 0–6 | 0.00% |
| SmashBros201290 vs Clive | 1–4 | 20.00% |
| SmashBros201290 vs Shaheen | 2–2 | 50.00% |
| SmashBros201290 vs Kuma | 0–4 | 0.00% |
| SmashBros201290 vs Armor King | 2–2 | 50.00% |
| SmashBros201290 vs Anna | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.