| coo11breeze vs Law | 137–144 | 48.75% |
| coo11breeze vs Jin | 133–134 | 49.81% |
| coo11breeze vs Kazuya | 125–140 | 47.17% |
| coo11breeze vs Reina | 141–120 | 54.02% |
| coo11breeze vs Bryan | 113–141 | 44.49% |
| coo11breeze vs King | 104–144 | 41.94% |
| coo11breeze vs Paul | 112–126 | 47.06% |
| coo11breeze vs Steve | 104–103 | 50.24% |
| coo11breeze vs Hwoarang | 84–111 | 43.08% |
| coo11breeze vs Dragunov | 80–94 | 45.98% |
| coo11breeze vs Lee | 79–88 | 47.31% |
| coo11breeze vs Yoshimitsu | 78–81 | 49.06% |
| coo11breeze vs Jun | 66–91 | 42.04% |
| coo11breeze vs Lili | 75–67 | 52.82% |
| coo11breeze vs Lars | 69–60 | 53.49% |
| coo11breeze vs Victor | 65–61 | 51.59% |
| coo11breeze vs Leo | 54–69 | 43.90% |
| coo11breeze vs Azucena | 75–45 | 62.50% |
| coo11breeze vs Nina | 57–60 | 48.72% |
| coo11breeze vs Eddy | 67–48 | 58.26% |
| coo11breeze vs Heihachi | 61–53 | 53.51% |
| coo11breeze vs Raven | 50–58 | 46.30% |
| coo11breeze vs Feng | 51–54 | 48.57% |
| coo11breeze vs Xiaoyu | 49–52 | 48.51% |
| coo11breeze vs Devil Jin | 48–52 | 48.00% |
| coo11breeze vs Asuka | 40–55 | 42.11% |
| coo11breeze vs Leroy | 42–48 | 46.67% |
| coo11breeze vs Lidia | 31–48 | 39.24% |
| coo11breeze vs Alisa | 35–42 | 45.45% |
| coo11breeze vs Kuma | 35–38 | 47.95% |
| coo11breeze vs Jack-8 | 34–34 | 50.00% |
| coo11breeze vs Claudio | 31–36 | 46.27% |
| coo11breeze vs Zafina | 24–26 | 48.00% |
| coo11breeze vs Shaheen | 10–25 | 28.57% |
| coo11breeze vs Anna | 19–13 | 59.38% |
| coo11breeze vs Fahkumram | 14–10 | 58.33% |
| coo11breeze vs Panda | 5–12 | 29.41% |
| coo11breeze vs Clive | 3–4 | 42.86% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.