| KissMeBabyø vs Kazuya | 90–83 | 52.02% |
| KissMeBabyø vs Jin | 80–74 | 51.95% |
| KissMeBabyø vs Reina | 74–44 | 62.71% |
| KissMeBabyø vs Armor King | 46–66 | 41.07% |
| KissMeBabyø vs King | 56–55 | 50.45% |
| KissMeBabyø vs Bryan | 59–47 | 55.66% |
| KissMeBabyø vs Heihachi | 64–39 | 62.14% |
| KissMeBabyø vs Hwoarang | 49–39 | 55.68% |
| KissMeBabyø vs Lili | 36–44 | 45.00% |
| KissMeBabyø vs Asuka | 38–41 | 48.10% |
| KissMeBabyø vs Law | 37–40 | 48.05% |
| KissMeBabyø vs Steve | 28–47 | 37.33% |
| KissMeBabyø vs Yoshimitsu | 33–37 | 47.14% |
| KissMeBabyø vs Dragunov | 35–33 | 51.47% |
| KissMeBabyø vs Fahkumram | 30–25 | 54.55% |
| KissMeBabyø vs Jun | 27–26 | 50.94% |
| KissMeBabyø vs Lee | 15–34 | 30.61% |
| KissMeBabyø vs Paul | 16–26 | 38.10% |
| KissMeBabyø vs Azucena | 22–14 | 61.11% |
| KissMeBabyø vs Devil Jin | 15–20 | 42.86% |
| KissMeBabyø vs Claudio | 17–17 | 50.00% |
| KissMeBabyø vs Victor | 15–19 | 44.12% |
| KissMeBabyø vs Nina | 15–18 | 45.45% |
| KissMeBabyø vs Clive | 19–14 | 57.58% |
| KissMeBabyø vs Lidia | 20–12 | 62.50% |
| KissMeBabyø vs Anna | 13–16 | 44.83% |
| KissMeBabyø vs Xiaoyu | 9–17 | 34.62% |
| KissMeBabyø vs Lars | 10–16 | 38.46% |
| KissMeBabyø vs Alisa | 12–14 | 46.15% |
| KissMeBabyø vs Eddy | 11–13 | 45.83% |
| KissMeBabyø vs Feng | 9–13 | 40.91% |
| KissMeBabyø vs Leroy | 8–13 | 38.10% |
| KissMeBabyø vs Leo | 13–6 | 68.42% |
| KissMeBabyø vs Raven | 11–7 | 61.11% |
| KissMeBabyø vs Jack-8 | 6–10 | 37.50% |
| KissMeBabyø vs Shaheen | 7–7 | 50.00% |
| KissMeBabyø vs Zafina | 5–7 | 41.67% |
| KissMeBabyø vs Kuma | 4–5 | 44.44% |
| KissMeBabyø vs Panda | 4–3 | 57.14% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.